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DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons

Online 202.36.95.64:28015 checked 7m ago

2x biweekly wipes vanillamoddedoxidepve

Stats

Players
0/ 40
0% full
Slots
40open
40 max players
7-day avg
0
7-day average · peak 3
FPS
103
server frames a second, the latest hour; the bar fills at 60
Uptime
11h 00m
since its last restart; the bar fills at a day
Rank
#5,755
top 26%
Last wipe · new game
27d ago
biweekly schedule
Next wipe · continue?
3h
Thu 29 Oct, 20:04 UTC

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 20:04 UTC, in 3h. Its biweekly schedule tag · low confidence

2
wipe-day peak
players, last three wipes

Coming wipes

3h
Thu 29 Oct, 20:04 UTC
7d 2h
Thu 5 Nov, 19:00 UTC
FW
14d 3h
Thu 12 Nov, 20:04 UTC
28d 3h
Thu 26 Nov, 20:04 UTC
35d 2h
Thu 3 Dec, 19:00 UTC
FW
42d 3h
Thu 10 Dec, 20:04 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:04 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|
NA · groups of 15+ · 2x · biweekly · 13 on average
19 / 100
LOS EXILIADOS | PVE - X2 [LATAM]
SA · groups of 8+ · 2x · biweekly · 6 on average
0 / 60
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]
EU · groups of 8+ · 2x · biweekly · 6 on average
7 / 250
#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS
EU · groups of 8+ · 2x · biweekly · 5 on average
6 / 50
RustAria#5 [Мирный / PVE / X2]
EU · groups of 8+ · 2x · biweekly · 4 on average
2 / 150
MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport
groups of 8+ · 2x · biweekly · 4 on average
5 / 200

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

Size 3,500 and seed 1 define the game-generated procedural map on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

Gather rates here sit at 2x — DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons says so in its own name. 8 players is the group cap, unchanged from the game's default. no player-versus-player combat: that is pve. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. By its own description it is vanilla: no changed rates, kits or rules: just the game Facepunch releases. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

Because DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Thursday 29 October at 20:04 UTC is the date its next wipe is due. 27 days 20 hours is how long the current world has been up. A wipe every two weeks is what its tags say.

What happens on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons when wipe day arrives?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe topped out 46 hours in.

Tags

What do the server tags on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons mean?

The server browser reads these tags from DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

These Rust Leaderboard lists count DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons among them: 2x Rust servers, ranked live, Best modded Rust servers and Rust PvE servers leaderboard. These filters on the server list bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

About the server

Which Rust version is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons on?

The build behind DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.

Is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons up right now, and how steady is it?

DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 11 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. 13 September 2026 is when Rust Leaderboard first logged it.

How well does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons perform?

116 server fps on average across the last 48 hours, never dropping below 76. At its peak the world carried 77,224 entities: buildings, deployables and the rest. The top memory figure was 4,469 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons hosted?

On region, DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 202.36.95.64:28015.

The crowd

Where does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons sit in the rankings?

Player hours for the week place DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons at #5,755, in the top 26% of every ranked server.

How many players are on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons right now?

The live score is 0 players on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons, out of 40 slots. 3 was the high point over seven days, with 0 players on average. The busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.

Getting in

How do I join DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

Type client.connect 202.36.95.64:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules: just the game Facepunch releases.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.