[JP]真夏の夜のらんらんるー
Online 203.10.98.3:28015 checked 12m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 59
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 4d 7h
- since its last restart; the bar fills at a day
- Rank
- #15,349
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 10:33 UTC, in 4d 10h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on [JP]真夏の夜のらんらんるー?
[JP]真夏の夜のらんらんるー runs a procedural map of size 4,000 with seed 265649668, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on [JP]真夏の夜のらんらんるー?
[JP]真夏の夜のらんらんるー says nothing in its name about a gather rate. Groups reach 6 players at most. the usual game, with gathering, building and raiding: that is survival. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on [JP]真夏の夜のらんらんるー?
From biweekly: 14 days after its last wipe comes the estimate for [JP]真夏の夜のらんらんるー's next wipe. Monday 2 November at 10:33 UTC is the date its next wipe is due. This world has been running since 23 days 13 hours. Its tags list a wipe schedule of one wipe per two weeks.
Tag guide
What do the server tags on [JP]真夏の夜のらんらんるー mean?
The server browser reads these tags from [JP]真夏の夜のらんらんるー: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts6 (Group limit): The team size limit is 6; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^b (Biweekly): Every fortnight brings a wipe; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include [JP]真夏の夜のらんらんるー?
[JP]真夏の夜のらんらんるー appears on the following Rust Leaderboard lists: Best modded Rust servers. Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks are the filters that surface it on the server list.
Server details
Which Rust version is [JP]真夏の夜のらんらんるー running?
Rust network protocol 2634 and build 166652 on Windows is the version [JP]真夏の夜のらんらんるー runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is [JP]真夏の夜のらんらんるー online right now, and how steady has it been?
Player one, [JP]真夏の夜のらんらんるー is online as you read this. The uptime figure puts the last restart at roughly 4 days 7 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. Rust Leaderboard logged it for the first time on 7 October 2026.
How well does [JP]真夏の夜のらんらんるー perform?
59 server fps on average across the last 48 hours, never dropping below 59. Up to 88,230 entities were in play, buildings and deployables among them. The top memory figure was 4,094 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is [JP]真夏の夜のらんらんるー hosted?
No region tag comes from [JP]真夏の夜のらんらんるー, but Asia is where its name points. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 203.10.98.3:28015.
Player count
Where does [JP]真夏の夜のらんらんるー sit on the leaderboard?
Player hours for the week place [JP]真夏の夜のらんらんるー at #15,349, in the top 69% of every ranked server.
How many players are on [JP]真夏の夜のらんらんるー right now?
The live score is 0 players on [JP]真夏の夜のらんらんるー, out of 100 slots. Over seven days, players averaged 0.
How to join
How do I join [JP]真夏の夜のらんらんるー?
In the Rust console (F1) enter client.connect 203.10.98.3:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://www.youtube.com/watch?v=G6N943NlCbw.
