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S.O.S.Au/NZ (.Shoot.on.Sight.)

Offline 203.12.3.54:28015 checked 16h ago

weekly wipes moddedoxide

Stats

Players
1/ 50
2% full
Slots
49open
50 max players
7-day avg
1
7-day average · peak 3
FPS
60
server frames a second, the latest hour; the bar fills at 60
Uptime
14h 11m
since its last restart; the bar fills at a day
Rank
#5,806
top 26%
Last wipe · new game
6d ago
weekly schedule
Next wipe · continue?
11h
Thu 29 Oct, 18:35 UTC

Players

AveragePeak
0123411:0000:0003:0007:0010:0014:00

Hourly average and peak, UTC.

Server performance

02040608011:0000:0003:0007:0010:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:35 UTC, in 11h. Its weekly schedule tag · low confidence

3.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

11h
Thu 29 Oct, 18:35 UTC
7d 11h
Thu 5 Nov, 19:00 UTC
FW
14d 11h
Thu 12 Nov, 18:35 UTC
21d 11h
Thu 19 Nov, 18:35 UTC
28d 11h
Thu 26 Nov, 18:35 UTC
35d 11h
Thu 3 Dec, 19:00 UTC
FW
42d 11h
Thu 10 Dec, 18:35 UTC

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:35 UTC6d ago 1 – running 0
Sun 18 Oct, 03:13 UTC11d ago 1 held half 4.6 days 0
Thu 15 Oct, 22:53 UTC13d ago 1 held half 2.2 days 0
Sat 10 Oct, 05:34 UTC19d ago 1 held half 5.7 days 0
Sat 3 Oct, 13:45 UTC25d ago 1 held half 6.7 days 0
Thu 1 Oct, 23:01 UTC FW27d ago 1 – 1.6 days 0
Tue 29 Sep, 02:34 UTC30d ago 1 held half 2.9 days 0
Sat 19 Sep, 03:02 UTC40d ago 1 halved by day 1 10 days 1
Thu 17 Sep, 22:54 UTC41d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 144 on average
626 / 650
Rustafied.com - AU Monday
OC · groups of 16+ · weekly · 121 on average
80 / 100
Rustopia.gg - AU Main
OC · groups of 12+ · weekly · 58 on average
115 / 150
Rustafied.com - AU Friday
OC · groups of 16+ · weekly · 29 on average
12 / 100
RustForNoobs.com | Main | Weekly | AU
OC · groups of 100+ · weekly · 2 on average
1 / 150
[AU] Winterust - 2x Main
OC · groups of 10+ · 2x · weekly · 80 on average
9 / 75

Quick answers

from the figures on this page

How it plays

Which map is loaded on S.O.S.Au/NZ (.Shoot.on.Sight.)?

S.O.S.Au/NZ (.Shoot.on.Sight.) runs a procedural map of size 4,680 with seed 23102026, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on S.O.S.Au/NZ (.Shoot.on.Sight.)?

S.O.S.Au/NZ (.Shoot.on.Sight.) says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on S.O.S.Au/NZ (.Shoot.on.Sight.)?

Because S.O.S.Au/NZ (.Shoot.on.Sight.)'s recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Come Thursday 29 October at 18:35 UTC, its next wipe is due. The world it runs now dates from 6 days 12 hours. The tags state wipes every week.

What happens on S.O.S.Au/NZ (.Shoot.on.Sight.) when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. 0 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 100% of recent wipes.

Tag guide

What do the server tags on S.O.S.Au/NZ (.Shoot.on.Sight.) mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes happen every week; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under S.O.S.Au/NZ (.Shoot.on.Sight.). Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include S.O.S.Au/NZ (.Shoot.on.Sight.)?

S.O.S.Au/NZ (.Shoot.on.Sight.) appears on the following Rust Leaderboard lists: Oceania Rust servers by player count and Best modded Rust servers. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Server details

Which Rust version is S.O.S.Au/NZ (.Shoot.on.Sight.) on?

The build behind S.O.S.Au/NZ (.Shoot.on.Sight.): Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is S.O.S.Au/NZ (.Shoot.on.Sight.) online right now, and how steady has it been?

Player one, S.O.S.Au/NZ (.Shoot.on.Sight.) is offline as you read this, last spotted 16 hours ago. The uptime figure puts the last restart at roughly 14 hours ago. It was up 32% of the time over the last 7 full days: 54 of 168 hours on. Rust Leaderboard logged it for the first time on 17 September 2026.

How well does S.O.S.Au/NZ (.Shoot.on.Sight.) perform?

The 48-hour average is 60 server fps; the floor was 60. Buildings, deployables and all the rest of the world took the entity count as high as 125,128. Memory use peaked at 3,490 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is S.O.S.Au/NZ (.Shoot.on.Sight.) hosted?

The name of S.O.S.Au/NZ (.Shoot.on.Sight.) points to Oceania, though it publishes no region tag. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 203.12.3.54:28015 is its address.

The crowd

Where does S.O.S.Au/NZ (.Shoot.on.Sight.) sit in the rankings?

Player hours for the week place S.O.S.Au/NZ (.Shoot.on.Sight.) at #5,806, in the top 26% of every ranked server.

How many players are on S.O.S.Au/NZ (.Shoot.on.Sight.) right now?

S.O.S.Au/NZ (.Shoot.on.Sight.) is offline at the moment; the last sighting was 16 hours ago. Seven days back: an average of 1 players, a peak of 3. In the last 48 hours, 12:00 UTC drew the highest average: 2 players.

How to join

How do I join S.O.S.Au/NZ (.Shoot.on.Sight.)?

Type client.connect 203.12.3.54:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Slot count: 50.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly Wipes happen every week.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.