Local PVE | Closed test
Offline 203.23.178.51:28015 checked 10d ago
Stats
- Players
- 0/ 4
- 0% full
- Slots
- 4open
- 4 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,308
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 10:24 UTC10d ago | 0 | – | running | 1 |
| Mon 12 Oct, 14:41 UTC16d ago | 1 | – | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Local PVE | Closed test?
Local PVE | Closed test runs on a map the game generates procedurally.
What are the rules and settings on Local PVE | Closed test?
The name of Local PVE | Closed test carries no gather rate. Up to 8 players per group, which is the game's default. no player-versus-player combat: that is pve. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on Local PVE | Closed test?
The record of Local PVE | Closed test's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 10 days 2 hours.
What happens on Local PVE | Closed test when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd was at its highest.
Tag guide
What do the server tags on Local PVE | Closed test mean?
The server browser reads these tags from Local PVE | Closed test: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): It holds 4 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Local PVE | Closed test?
Local PVE | Closed test appears on the following Rust Leaderboard lists: Best modded Rust servers and Rust PvE servers leaderboard. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
Which Rust version is Local PVE | Closed test running?
The build behind Local PVE | Closed test: Rust network protocol 2634 and build 167781 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Local PVE | Closed test up right now, and how steady is it?
Player one, Local PVE | Closed test is offline as you read this, last spotted 10 days ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 21 September 2026.
Where in the world is Local PVE | Closed test hosted?
Nothing about a region is published by Local PVE | Closed test. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 203.23.178.51:28015.
Player count
Where does Local PVE | Closed test sit in the rankings?
Player hours over seven days put Local PVE | Closed test at #15,308, among the top 70% of ranked servers.
How many players are on Local PVE | Closed test right now?
No connection to Local PVE | Closed test: it is offline now, with the last check 10 days ago.
Connect
How do I join Local PVE | Closed test?
In the Rust console (F1) enter client.connect 203.23.178.51:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.