Rivals dev
Offline 203.94.34.210:12345 checked 15h ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #10,392
- top 47%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 21:25 UTC15h ago | – | – | – | 0 |
| Wed 28 Oct, 20:31 UTC16h ago | – | – | – | 0 |
| Wed 28 Oct, 19:41 UTC17h ago | – | – | – | 0 |
| Wed 28 Oct, 16:57 UTC19h ago | – | – | – | 1 |
| Tue 27 Oct, 12:38 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 11:07 UTC3d ago | – | – | – | 1 |
| Mon 26 Oct, 10:42 UTC3d ago | – | – | – | 1 |
| Mon 26 Oct, 10:26 UTC3d ago | – | – | – | 1 |
| Mon 26 Oct, 10:18 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 09:57 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 09:52 UTC3d ago | – | – | – | 1 |
| Wed 14 Oct, 11:28 UTC15d ago | – | – | – | 1 |
| Wed 14 Oct, 08:48 UTC15d ago | – | – | – | 1 |
| Wed 14 Oct, 08:10 UTC15d ago | 1 | – | 12.1 days | 1 |
| Tue 13 Oct, 09:26 UTC16d ago | – | – | – | 1 |
| Tue 13 Oct, 08:02 UTC16d ago | 1 | – | 1 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Rivals dev?
A procedural map, generated by the game, is what Rivals dev runs.
What are the rules and settings on Rivals dev?
Rivals dev says nothing in its name about a gather rate. No group limit is published. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Rivals dev?
No wipe schedule exists for Rivals dev: it refreshes the world every few hours, and none of those resets is a wipe.
Tag guide
What do the server tags on Rivals dev mean?
The server browser reads these tags from Rivals dev: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; v2635 (Protocol): Your game must run protocol 2635 to join; cs0 (Build): Facepunch has not published a build number for this; ptrak (Networking): The network layer is RakNet, Rust's standard one; $rus (Region code): us is the region code for this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Rivals dev?
Best modded Rust servers are the Rust Leaderboard lists that include Rivals dev. Type: Modded; Server tag: Modded ^z; Last wipe: In the last 24 hours are the filters that surface it on the server list.
Server facts
Which Rust version is Rivals dev running?
Rust network protocol 2635 on Windows is what Rivals dev runs. Steam updates your game so it sits on the same protocol needed to join.
Is Rivals dev up right now, and how steady is it?
Player one, Rivals dev is offline as you read this, last spotted 15 hours ago. It was up 5% of the time over the last 7 full days: 9 of 168 hours on. 13 October 2026 is when Rust Leaderboard first logged it.
Where in the world is Rivals dev hosted?
There is no region published by Rivals dev; the region code it gives is us. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 203.94.34.210:12345 is its address.
Player count
Where does Rivals dev sit in the rankings?
Player hours over seven days put Rivals dev at #10,392, among the top 47% of ranked servers.
How many players are on Rivals dev right now?
Rivals dev is offline at the moment; the last sighting was 15 hours ago. Its average over the past week is 0 players, peaking at 1. In the last 48 hours, 13:00 UTC drew the highest average: 1 players.
Connect
How do I join Rivals dev?
Type client.connect 203.94.34.210:12345 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.