Fallout | Staging | low Upkeep Cost
Online 206.172.48.75:28024 checked 11m ago
Stats
- Players
- 1/ 300
- 0% full
- Slots
- 299open
- 300 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 104
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 6h 00m
- since its last restart; the bar fills at a day
- Rank
- #5,347
- top 24%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 13:04 UTC7h ago | – | – | running | 0 |
| Thu 24 Sep, 15:27 UTC35d ago | 3 | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Fallout | Staging | low Upkeep Cost?
The game generates a procedural map for Fallout | Staging | low Upkeep Cost: size 5,500, seed 1337. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Fallout | Staging | low Upkeep Cost?
The name of Fallout | Staging | low Upkeep Cost carries no gather rate. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. It is listed as a community server in the browser. Vanilla is what it calls itself: vanilla Rust: no altered rates, kits or rules from Facepunch's release. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Fallout | Staging | low Upkeep Cost?
Once a month Fallout | Staging | low Upkeep Cost wipes, and the force wipe is the occasion. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 7 hours. Its tags give a monthly wipe schedule.
What happens on Fallout | Staging | low Upkeep Cost when wipe day arrives?
At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe topped out 20 hours in. Half the peak or more lasted until the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 20.
Tags
What do the server tags on Fallout | Staging | low Upkeep Cost mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp300 (Max players): It holds 300 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2636 (Protocol): Your game must run protocol 2636 to join; cs169641 (Build): Build: 169641; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release are listed under Fallout | Staging | low Upkeep Cost. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Fallout | Staging | low Upkeep Cost?
These Rust Leaderboard lists count Fallout | Staging | low Upkeep Cost among them: Best Rust community servers and Best vanilla Rust servers. You can find it through these server list filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Server facts
Which Rust version is Fallout | Staging | low Upkeep Cost running?
The build behind Fallout | Staging | low Upkeep Cost: Rust network protocol 2636 and build 169641 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Fallout | Staging | low Upkeep Cost up right now, and how steady is it?
Fallout | Staging | low Upkeep Cost is up, live and reachable this moment. About 6 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. 13 September 2026 is when Rust Leaderboard first logged it.
How well does Fallout | Staging | low Upkeep Cost perform?
Averaged over the last 48 hours, server fps was 100, with a low of 60. At its peak the world carried 185,000 entities: buildings, deployables and the rest. Memory use peaked at 2,676 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is Fallout | Staging | low Upkeep Cost hosted?
No region is published by Fallout | Staging | low Upkeep Cost. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 206.172.48.75:28024 is its address.
The crowd
Where does Fallout | Staging | low Upkeep Cost sit on the leaderboard?
Player hours for the week place Fallout | Staging | low Upkeep Cost at #5,347, in the top 24% of every ranked server.
How many players are on Fallout | Staging | low Upkeep Cost right now?
On Fallout | Staging | low Upkeep Cost, 1 players are in and 300 slots are on the board. 2 was the high point over seven days, with 0 players on average. The busiest point in the last 48 hours was 18:00 UTC, averaging 2 players.
How to join
How do I join Fallout | Staging | low Upkeep Cost?
Type client.connect 206.172.48.75:28024 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.