1UP
11831servers on
Hi-score
94092players now
2UP
503fresh wipes · 3h
Player select Ready

Fallout | Staging | low Upkeep Cost

Online 206.172.48.75:28024 checked 11m ago

monthly wipes vanilla

Stats

Players
1/ 300
0% full
Slots
299open
300 max players
7-day avg
0
7-day average · peak 2
FPS
104
server frames a second, the latest hour; the bar fills at 60
Uptime
6h 00m
since its last restart; the bar fills at a day
Rank
#5,347
top 24%
Last wipe · new game
7h ago
monthly schedule
Next wipe · continue?
6d 21h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.511.5222:0007:0016:0001:0010:0019:00Wiped Thu 29 Oct, 13:04 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020022:0007:0016:0001:0010:0019:00Wiped Thu 29 Oct, 13:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

34.9 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 20

Coming wipes

6d 21h
Thu 5 Nov, 19:00 UTC
FW
34d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:04 UTC7h ago – – running 0
Thu 24 Sep, 15:27 UTC35d ago 3 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
316 / 350
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 212 on average
207 / 250
[EU East] Facepunch 4
EU · groups of 8+ · monthly · 161 on average
125 / 350
[EU] Facepunch 1
EU · groups of 8+ · monthly · 160 on average
162 / 400
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 126 on average
93 / 200
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 124 on average
99 / 150

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Fallout | Staging | low Upkeep Cost?

The game generates a procedural map for Fallout | Staging | low Upkeep Cost: size 5,500, seed 1337. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on Fallout | Staging | low Upkeep Cost?

The name of Fallout | Staging | low Upkeep Cost carries no gather rate. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. It is listed as a community server in the browser. Vanilla is what it calls itself: vanilla Rust: no altered rates, kits or rules from Facepunch's release. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on Fallout | Staging | low Upkeep Cost?

Once a month Fallout | Staging | low Upkeep Cost wipes, and the force wipe is the occasion. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 7 hours. Its tags give a monthly wipe schedule.

What happens on Fallout | Staging | low Upkeep Cost when wipe day arrives?

At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe topped out 20 hours in. Half the peak or more lasted until the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 20.

Tags

What do the server tags on Fallout | Staging | low Upkeep Cost mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp300 (Max players): It holds 300 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2636 (Protocol): Your game must run protocol 2636 to join; cs169641 (Build): Build: 169641; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release are listed under Fallout | Staging | low Upkeep Cost. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Fallout | Staging | low Upkeep Cost?

These Rust Leaderboard lists count Fallout | Staging | low Upkeep Cost among them: Best Rust community servers and Best vanilla Rust servers. You can find it through these server list filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Server facts

Which Rust version is Fallout | Staging | low Upkeep Cost running?

The build behind Fallout | Staging | low Upkeep Cost: Rust network protocol 2636 and build 169641 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Fallout | Staging | low Upkeep Cost up right now, and how steady is it?

Fallout | Staging | low Upkeep Cost is up, live and reachable this moment. About 6 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. 13 September 2026 is when Rust Leaderboard first logged it.

How well does Fallout | Staging | low Upkeep Cost perform?

Averaged over the last 48 hours, server fps was 100, with a low of 60. At its peak the world carried 185,000 entities: buildings, deployables and the rest. Memory use peaked at 2,676 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is Fallout | Staging | low Upkeep Cost hosted?

No region is published by Fallout | Staging | low Upkeep Cost. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 206.172.48.75:28024 is its address.

The crowd

Where does Fallout | Staging | low Upkeep Cost sit on the leaderboard?

Player hours for the week place Fallout | Staging | low Upkeep Cost at #5,347, in the top 24% of every ranked server.

How many players are on Fallout | Staging | low Upkeep Cost right now?

On Fallout | Staging | low Upkeep Cost, 1 players are in and 300 slots are on the board. 2 was the high point over seven days, with 0 players on average. The busiest point in the last 48 hours was 18:00 UTC, averaging 2 players.

How to join

How do I join Fallout | Staging | low Upkeep Cost?

Type client.connect 206.172.48.75:28024 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2636,^m,^v,gmrust,cs169641,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp300
Max players It holds 300 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2636
Protocol Your game must run protocol 2636 to join.
cs169641
Build Build: 169641.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server follows a monthly schedule, wiping with Facepunch's force wipe.

Difficulty

^v
Vanilla Vanilla Rust: no altered rates, kits or rules from Facepunch's release.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.