Divine Nation
Online 207.48.196.211:28015 checked 15m ago
Stats
- Players
- 0/ 75
- 0% full
- Slots
- 75open
- 75 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 123
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 4d 12h
- since its last restart; the bar fills at a day
- Rank
- #6,272
- top 28%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:40 UTC FW26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Divine Nation?
Size 4,000 and seed 12619 define the game-generated procedural map on Divine Nation. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Divine Nation?
The name of Divine Nation carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. It is listed as a community server in the browser. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on Divine Nation?
Once a month Divine Nation wipes, and the force wipe is the occasion. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days 12 hours is how long the current world has been up.
What happens on Divine Nation when wipe day arrives?
Its recent wipes drew an average of 2 players at peak. On the latest wipe, 1 hours in, the crowd hit its peak.
Tag guide
What do the server tags on Divine Nation mean?
The server browser reads these tags from Divine Nation: gmvanilla (Game mode): This is vanilla survival; mp75 (Max players): It holds 75 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Divine Nation?
These Rust Leaderboard lists count Divine Nation among them: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server facts
Which Rust version is Divine Nation running?
Rust network protocol 2635 and build 168909 on Linux is the version Divine Nation runs. Steam updates your game so it sits on the same protocol needed to join.
Is Divine Nation up right now, and how steady is it?
Right now the lights are on at Divine Nation. About 4 days 12 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 13 September 2026.
How well does Divine Nation perform?
109 server fps on average across the last 48 hours, never dropping below 87. Up to 93,539 entities were in play, buildings and deployables among them. It drew up to 3,539 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is Divine Nation hosted?
Nothing about a region is published by Divine Nation. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 207.48.196.211:28015 is its address.
Player count
Where does Divine Nation sit on the leaderboard?
Player hours for the week place Divine Nation at #6,272, in the top 28% of every ranked server.
How many players are on Divine Nation right now?
On Divine Nation, 0 players are in and 75 slots are on the board. 2 was the high point over seven days, with 0 players on average. The busiest point in the last 48 hours was 08:00 UTC, averaging 1 players.
Getting in
How do I join Divine Nation?
Type client.connect 207.48.196.211:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://divinenation.com for its website.