1UP
11631servers on
Hi-score
42149players now
2UP
96fresh wipes · 3h
Player select Ready

Trust Issues

Online EU 208.115.206.26:28215 checked 11m ago

monthly wipes vanilla

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak 1
FPS
107
server frames a second, the latest hour; the bar fills at 60
Uptime
1h 04m
since its last restart; the bar fills at a day
Rank
#13,059
top 59% · #2437 in EU
Last wipe · new game
26d ago
monthly schedule
Next wipe · continue?
8d 11h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 59% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

8d 11h
Thu 5 Nov, 19:00 UTC
FW
36d 11h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:04 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
200 / 225
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 214 on average
117 / 200
[EU East] Facepunch 4
EU · groups of 8+ · monthly · 187 on average
53 / 350
[EU] Facepunch 1
EU · groups of 8+ · monthly · 158 on average
88 / 400
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 131 on average
57 / 300
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 130 on average
57 / 100

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Trust Issues?

Trust Issues runs a procedural map of size 4,250 with seed 1332784174, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on Trust Issues?

Trust Issues says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Players may raid and fight each other. The server browser puts it under Community. By its own description it is vanilla: vanilla Rust: no altered rates, kits or rules from Facepunch's release. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on Trust Issues?

Once a month Trust Issues wipes, and the force wipe is the occasion. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. 26 days 3 hours is how long the current world has been up. Monthly wipes are what the tags promise.

What happens on Trust Issues when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak.

Tags

What do the server tags on Trust Issues mean?

The server browser reads these tags from Trust Issues: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167584 (Build): Build: 167584; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; EU (Europe): Europe is the region it appears under in the server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Trust Issues?

These Rust Leaderboard lists count Trust Issues among them: Best EU Rust servers, Best Rust community servers and Best vanilla Rust servers. You can find it through these server list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Server facts

Which Rust version is Trust Issues running?

Rust network protocol 2634 and build 167584 on Windows is what Trust Issues runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Trust Issues up right now, and how steady is it?

Trust Issues is up, live and reachable this moment. About 1 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. The first record Rust Leaderboard has of it is 13 September 2026.

How well does Trust Issues perform?

Averaged over the last 48 hours, server fps was 115, with a low of 80. Up to 99,338 entities were in play, buildings and deployables among them. It drew up to 3,084 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is Trust Issues hosted?

The EU tag on Trust Issues puts it in Europe. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 208.115.206.26:28215 is its address.

Player count

Where does Trust Issues sit on the leaderboard?

Player hours over seven days give Trust Issues #13,059 worldwide, #2,437 in Europe, and the top 59% of ranked servers.

How many players are on Trust Issues right now?

0 players fill 50 slots on Trust Issues right now. Seven days back: an average of 0 players, a peak of 1.

Connect

How do I join Trust Issues?

In the Rust console (F1) enter client.connect 208.115.206.26:28215. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167584
Build Build: 167584.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly It wipes monthly, alongside the force wipe from Facepunch.

Difficulty

^v
Vanilla Vanilla Rust: no altered rates, kits or rules from Facepunch's release.

Region

EU
Europe Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.