1UP
11716servers on
Hi-score
60383players now
2UP
178fresh wipes · 3h
Player select Ready

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base

Online 208.115.217.131:28080 checked 8m ago

2x moddedoxide

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak 2
FPS
84
server frames a second, the latest hour; the bar fills at 60
Uptime
1d 21h
since its last restart; the bar fills at a day
Rank
#6,439
top 29%
Last wipe · new game
13d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.250.50.75112:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.3 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:08 UTC13d ago 2 – running 0
Thu 1 Oct, 22:51 UTC FW27d ago 2 halved by day 5 14.5 days 0
Thu 17 Sep, 21:23 UTC41d ago 2 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 820 on average
764 / 800
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 606 on average
386 / 400
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 375 on average
105 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 352 on average
155 / 180
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 332 on average
1015 / 1090
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 315 on average
170 / 1000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base runs a procedural map of size 4,500 with seed 1969639430, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

Gather rates here sit at 2x — Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base says so in its own name. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. VAC is off, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

There is no telling the next wipe on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base: it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 13 days.

What happens on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base when wipe day arrives?

The average peak across its recent wipes is 2 players. 13 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 50% of recent wipes. The wipes that did not hold saw the count dip below half by day 5.

Lists and filters

What do the server tags on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

2x Rust servers, ranked live, Best modded Rust servers and Rust zombie servers, ranked live are the Rust Leaderboard lists that include Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server details

Which Rust version is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base on?

Rust network protocol 2635 and build 168909 on Windows is the version Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base up right now, and how steady is it?

Player one, Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is online as you read this. Going by the uptime it reports, the last restart was about 45 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.

How well does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base perform?

Averaged over the last 48 hours, server fps was 91, with a low of 75. Up to 128,707 entities were in play, buildings and deployables among them. Memory use peaked at 3,393 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base hosted?

On region, Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 208.115.217.131:28080.

Population

Where does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base sit in the rankings?

Player hours over seven days put Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base at #6,439, among the top 29% of ranked servers.

How many players are on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base right now?

The live score is 0 players on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base, out of 50 slots. Its average over the past week is 0 players, peaking at 2. The busiest point in the last 48 hours was 01:00 UTC, averaging 1 players.

How to join

How do I join Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

In the Rust console (F1) enter client.connect 208.115.217.131:28080. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://discord.com/invite/Vkpn3UJsaW is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.