№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events
Online 208.52.153.33:28049 checked 6m ago
Stats
- Players
- 3/ 60
- 5% full
- Slots
- 57open
- 60 max players
- 7-day avg
- 1
- 7-day average · peak 6
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 12h 12m
- since its last restart; the bar fills at a day
- Rank
- #3,707
- top 17%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 36 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:28 UTC FW27d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
The game generates a procedural map for №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events: size 4,000, seed 1903718342. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
The name of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events carries no gather rate. Up to 8 players per group, which is the game's default. It plays as build & creative, build freely in a sandbox, no gather. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. By its own description it is vanilla: no changed rates, kits or rules: just the game Facepunch releases. VAC, Valve's anti-cheat, is switched off.
Reset times
What is the wipe schedule on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
Wipes on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events come once a month, with the force wipe and no other. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. 27 days 6 hours is how long the current world has been up. Monthly wipes are what the tags promise.
What happens on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events when wipe day arrives?
The average peak across its recent wipes is 6 players. 36 hours after the latest wipe, the crowd was at its highest.
Tag guide
What do the server tags on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events mean?
gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): The server has 60 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^r (Roleplay): It runs as a roleplay server; ^c (Creative): Build anything you like without gathering: sandbox style; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
Best modded Rust servers, Rust build server leaderboard, Creative Rust servers leaderboard, Rust roleplay leaderboard and Rust zombie servers, ranked live are the Rust Leaderboard lists that include №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly are the filters that surface it on the server list.
About the server
Which Rust version is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events running?
Rust network protocol 2635 and build 168909 on Linux is the version №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events runs. Matching the protocol is what joining needs; Steam handles the update.
Is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events up right now, and how steady is it?
Right now the lights are on at №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. About 12 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events perform?
Averaged over the last 48 hours, server fps was 30, with a low of 30. Up to 110,762 entities were in play, buildings and deployables among them. It drew up to 3,800 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events hosted?
No region is published by №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 208.52.153.33:28049.
The crowd
Where does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events sit in the rankings?
Player hours over seven days put №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events at #3,707, among the top 17% of ranked servers.
How many players are on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events right now?
On №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events, 3 players are in and 60 slots are on the board. 6 was the high point over seven days, with 1 players on average. In the last 48 hours, 03:00 UTC drew the highest average: 2 players.
Getting in
How do I join №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
In the Rust console (F1) enter client.connect 208.52.153.33:28049. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://d2s.tebex.io/.