№[4] D2S WarZone PvE 1000 Zombies Raidable Bases
Online 208.52.153.33:28079 checked 11m ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 1
- 7-day average · peak 6
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 15h 11m
- since its last restart; the bar fills at a day
- Rank
- #3,283
- top 15%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:50 UTC FW27d ago | 10 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
The game generates a procedural map for №[4] D2S WarZone PvE 1000 Zombies Raidable Bases: size 4,250, seed 1704574028. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
The name of №[4] D2S WarZone PvE 1000 Zombies Raidable Bases carries no gather rate. Up to 8 players per group, which is the game's default. It plays as build & creative, build freely in a sandbox, no gather. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. By its own description it is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
The force wipe is the only wipe №[4] D2S WarZone PvE 1000 Zombies Raidable Bases takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 9 hours. Monthly wipes are what the tags promise.
What happens on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases when wipe day arrives?
The average peak across its recent wipes is 10 players. The crowd on the latest wipe topped out 26 hours in.
Lists and filters
What do the server tags on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^r (Roleplay): It runs as a roleplay server; ^c (Creative): It is a sandbox: skip gathering and build freely; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under №[4] D2S WarZone PvE 1000 Zombies Raidable Bases. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
Best modded Rust servers, Rust build server leaderboard, Creative Rust servers leaderboard, Rust roleplay leaderboard and Rust zombie servers, ranked live are the Rust Leaderboard lists that include №[4] D2S WarZone PvE 1000 Zombies Raidable Bases. You can find it through these server list filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
About the server
Which Rust version is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases running?
The build behind №[4] D2S WarZone PvE 1000 Zombies Raidable Bases: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases online right now, and how steady has it been?
Right now the lights are on at №[4] D2S WarZone PvE 1000 Zombies Raidable Bases. Going by the uptime it reports, the last restart was about 15 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. 13 September 2026 is when Rust Leaderboard first logged it.
How well does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases perform?
Averaged over the last 48 hours, server fps was 30, with a low of 30. At its peak the world carried 140,416 entities: buildings, deployables and the rest. It drew up to 5,162 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases hosted?
Nothing about a region is published by №[4] D2S WarZone PvE 1000 Zombies Raidable Bases. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 208.52.153.33:28079.
The crowd
Where does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases sit in the rankings?
Player hours for the week place №[4] D2S WarZone PvE 1000 Zombies Raidable Bases at #3,283, in the top 15% of every ranked server.
How many players are on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases right now?
On №[4] D2S WarZone PvE 1000 Zombies Raidable Bases, 0 players are in and 40 slots are on the board. Seven days back: an average of 1 players, a peak of 6. The busiest point in the last 48 hours was 01:00 UTC, averaging 3 players.
How to join
How do I join №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
In the Rust console (F1) enter client.connect 208.52.153.33:28079. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://d2s.tebex.io/ is its website.