1UP
11637servers on
Hi-score
32508players now
2UP
70fresh wipes · 3h
Player select Ready

№[4] D2S WarZone PvE 1000 Zombies Raidable Bases

Online 208.52.153.33:28079 checked 11m ago

monthly wipes vanillamoddedoxide

Stats

Players
0/ 40
0% full
Slots
40open
40 max players
7-day avg
1
7-day average · peak 6
FPS
30
server frames a second, the latest hour; the bar fills at 60
Uptime
15h 11m
since its last restart; the bar fills at a day
Rank
#3,283
top 15%
Last wipe · new game
27d ago
monthly schedule
Next wipe · continue?
7d 14h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

01020304005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

10
wipe-day peak
players, last three wipes

Coming wipes

7d 14h
Thu 5 Nov, 19:00 UTC
FW
35d 14h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTC FW27d ago 10 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
5 / 100
Art of Rust - Official dedicated art server
groups of 20+ · monthly · 8 on average
9 / 100
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
NA · groups of 100+ · monthly · 7 on average
6 / 200
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire
EU · groups of 16+ · monthly · 6 on average
4 / 50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA
EU · groups of 8+ · monthly · 3 on average
1 / 40
[EU]FreeFields/Creative/Building/Sandbox
EU · groups of 8+ · monthly · 3 on average
0 / 35

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

The game generates a procedural map for №[4] D2S WarZone PvE 1000 Zombies Raidable Bases: size 4,250, seed 1704574028. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

The name of №[4] D2S WarZone PvE 1000 Zombies Raidable Bases carries no gather rate. Up to 8 players per group, which is the game's default. It plays as build & creative, build freely in a sandbox, no gather. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. By its own description it is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

The force wipe is the only wipe №[4] D2S WarZone PvE 1000 Zombies Raidable Bases takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 9 hours. Monthly wipes are what the tags promise.

What happens on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases when wipe day arrives?

The average peak across its recent wipes is 10 players. The crowd on the latest wipe topped out 26 hours in.

Lists and filters

What do the server tags on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^r (Roleplay): It runs as a roleplay server; ^c (Creative): It is a sandbox: skip gathering and build freely; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under №[4] D2S WarZone PvE 1000 Zombies Raidable Bases. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

Best modded Rust servers, Rust build server leaderboard, Creative Rust servers leaderboard, Rust roleplay leaderboard and Rust zombie servers, ranked live are the Rust Leaderboard lists that include №[4] D2S WarZone PvE 1000 Zombies Raidable Bases. You can find it through these server list filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

About the server

Which Rust version is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases running?

The build behind №[4] D2S WarZone PvE 1000 Zombies Raidable Bases: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases online right now, and how steady has it been?

Right now the lights are on at №[4] D2S WarZone PvE 1000 Zombies Raidable Bases. Going by the uptime it reports, the last restart was about 15 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. 13 September 2026 is when Rust Leaderboard first logged it.

How well does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases perform?

Averaged over the last 48 hours, server fps was 30, with a low of 30. At its peak the world carried 140,416 entities: buildings, deployables and the rest. It drew up to 5,162 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases hosted?

Nothing about a region is published by №[4] D2S WarZone PvE 1000 Zombies Raidable Bases. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 208.52.153.33:28079.

The crowd

Where does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases sit in the rankings?

Player hours for the week place №[4] D2S WarZone PvE 1000 Zombies Raidable Bases at #3,283, in the top 15% of every ranked server.

How many players are on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases right now?

On №[4] D2S WarZone PvE 1000 Zombies Raidable Bases, 0 players are in and 40 slots are on the board. Seven days back: an average of 1 players, a peak of 6. The busiest point in the last 48 hours was 01:00 UTC, averaging 3 players.

How to join

How do I join №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

In the Rust console (F1) enter client.connect 208.52.153.33:28079. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://d2s.tebex.io/ is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build Build: 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly It wipes monthly, alongside the force wipe from Facepunch.

Difficulty

^v
Vanilla This is the game as Facepunch ships it, with rates, kits and rules untouched.

Gameplay

^r
Roleplay It runs as a roleplay server.
^c
Creative It is a sandbox: skip gathering and build freely.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.