1UP
11615servers on
Hi-score
40773players now
2UP
86fresh wipes · 3h
Player select Ready

№[6] D2S Apocalypse 2X-10X PvE Night Zombies

Online 208.52.153.33:28099 checked 13m ago

2x monthly wipes vanillamoddedoxide

Stats

Players
1/ 60
2% full
Slots
59open
60 max players
7-day avg
0
7-day average · peak 4
FPS
30
server frames a second, the latest hour; the bar fills at 60
Uptime
18h 18m
since its last restart; the bar fills at a day
Rank
#4,498
top 20%
Last wipe · new game
26d ago
monthly schedule
Next wipe · continue?
8d 11h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5208:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

01020304008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

8
wipe-day peak
players, last three wipes

Coming wipes

8d 11h
Thu 5 Nov, 19:00 UTC
FW
36d 11h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW26d ago 8 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
AQRUX RUST BUILD | CREATIVE | SANDBOX
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15 / 100
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groups of 20+ · monthly · 8 on average
4 / 100
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
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4 / 200
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire
EU · groups of 16+ · monthly · 6 on average
4 / 50
AlexRust X2 WIPE 23.10
EU · groups of 30+ · 2x · weekly · 5 on average
9 / 100
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA
EU · groups of 8+ · monthly · 3 on average
3 / 40

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

The game generates a procedural map for №[6] D2S Apocalypse 2X-10X PvE Night Zombies: size 4,000, seed 1043041674. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

Gather rates here sit at 2x — №[6] D2S Apocalypse 2X-10X PvE Night Zombies says so in its own name. The game's default applies: groups of 8 players at most. It plays as build & creative, building in a sandbox, no gathering. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. Vanilla is what it calls itself: vanilla Rust: no altered rates, kits or rules from Facepunch's release. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

The force wipe is the only wipe №[6] D2S Apocalypse 2X-10X PvE Night Zombies takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 26 days 12 hours. Monthly wipes are what the tags promise.

What happens on №[6] D2S Apocalypse 2X-10X PvE Night Zombies when wipe day arrives?

The average peak across its recent wipes is 8 players. The crowd on the latest wipe topped out 23 hours in.

Tag guide

What do the server tags on №[6] D2S Apocalypse 2X-10X PvE Night Zombies mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp60 (Max players): It holds 60 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^r (Roleplay): Roleplay is the focus here; ^c (Creative): It is a sandbox: skip gathering and build freely; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under №[6] D2S Apocalypse 2X-10X PvE Night Zombies. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

2x Rust servers, ranked live, Best modded Rust servers, Rust build server leaderboard, Creative Rust servers leaderboard, Rust roleplay leaderboard and Rust zombie servers, ranked live are the Rust Leaderboard lists that include №[6] D2S Apocalypse 2X-10X PvE Night Zombies. You can find it through these server list filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

About the server

Which Rust version is №[6] D2S Apocalypse 2X-10X PvE Night Zombies on?

Rust network protocol 2635 and build 168909 on Linux is what №[6] D2S Apocalypse 2X-10X PvE Night Zombies runs. Steam updates your game so it sits on the same protocol needed to join.

Is №[6] D2S Apocalypse 2X-10X PvE Night Zombies up right now, and how steady is it?

Right now the lights are on at №[6] D2S Apocalypse 2X-10X PvE Night Zombies. The uptime figure puts the last restart at roughly 18 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.

How well does №[6] D2S Apocalypse 2X-10X PvE Night Zombies perform?

Averaged over the last 48 hours, server fps was 30, with a low of 29. Buildings, deployables and all the rest of the world took the entity count as high as 100,409. It drew up to 3,745 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is №[6] D2S Apocalypse 2X-10X PvE Night Zombies hosted?

On region, №[6] D2S Apocalypse 2X-10X PvE Night Zombies publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 208.52.153.33:28099 is its address.

The crowd

Where does №[6] D2S Apocalypse 2X-10X PvE Night Zombies sit in the rankings?

Player hours for the week place №[6] D2S Apocalypse 2X-10X PvE Night Zombies at #4,498, in the top 20% of every ranked server.

How many players are on №[6] D2S Apocalypse 2X-10X PvE Night Zombies right now?

The live score is 1 players on №[6] D2S Apocalypse 2X-10X PvE Night Zombies, out of 60 slots. 4 was the high point over seven days, with 0 players on average. Peak activity over the last 48 hours came at 01:00 UTC, with an average of 2 players.

Connect

How do I join №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

Type client.connect 208.52.153.33:28099 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://d2s.tebex.io/ for its website.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp60
Max players It holds 60 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly It wipes monthly, alongside the force wipe from Facepunch.

Difficulty

^v
Vanilla Vanilla Rust: no altered rates, kits or rules from Facepunch's release.

Gameplay

^r
Roleplay Roleplay is the focus here.
^c
Creative It is a sandbox: skip gathering and build freely.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.