1UP
11632servers on
Hi-score
42162players now
2UP
90fresh wipes · 3h
Player select Ready

A Shockbyte Rust Server

Online 209.192.255.223:25323 checked 10m ago

Stats

Players
0/ 40
0% full
Slots
40open
40 max players
7-day avg
0
7-day average · peak –
FPS
237
server frames a second, the latest hour; the bar fills at 60
Uptime
2d 20h
since its last restart; the bar fills at a day
Rank
#15,338
top 69%
Last wipe · new game
23d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
280 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
230 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
20 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
26 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
107 / 200

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 2,500 with seed 50000, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. It is listed as a community server in the browser. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on A Shockbyte Rust Server?

Too few of A Shockbyte Rust Server's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 23 days 7 hours.

Tag guide

What do the server tags on A Shockbyte Rust Server mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set are listed under A Shockbyte Rust Server. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?

A Shockbyte Rust Server appears on the following Rust Leaderboard lists: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is A Shockbyte Rust Server online right now, and how steady has it been?

Player one, A Shockbyte Rust Server is online as you read this. About 2 days 20 hours ago is when it last restarted, judged by the uptime it reports. Of the 48 hours in the last 2 full days it was up for 47, or 98%. Rust Leaderboard logged it for the first time on 26 October 2026.

How well does A Shockbyte Rust Server perform?

231 server fps on average across the last 48 hours, never dropping below 155. Buildings, deployables and all the rest of the world took the entity count as high as 30,119. It drew up to 2,903 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is A Shockbyte Rust Server hosted?

On region, A Shockbyte Rust Server publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 209.192.255.223:25323.

Population

Where does A Shockbyte Rust Server sit in the rankings?

Player hours for the week place A Shockbyte Rust Server at #15,338, in the top 69% of every ranked server.

How many players are on A Shockbyte Rust Server right now?

The live score is 0 players on A Shockbyte Rust Server, out of 40 slots. Its average over the past week is 0 players.

How to join

How do I join A Shockbyte Rust Server?

Type client.connect 209.192.255.223:25323 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.