1UP
11623servers on
Hi-score
37934players now
2UP
81fresh wipes · 3h
Player select Ready

Thee Big DIHHHH

Online 209.192.255.72:29394 checked 15m ago

Stats

Players
0/ 2
0% full
Slots
2open
2 max players
7-day avg
0
7-day average · peak –
FPS
238
server frames a second, the latest hour; the bar fills at 60
Uptime
6d 19h
since its last restart; the bar fills at a day
Rank
#15,339
top 69%
Last wipe · new game
13d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
229 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
131 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
20 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
18 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
20 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
68 / 200

Quick answers

from the figures on this page

How it plays

Which map is loaded on Thee Big DIHHHH?

The game generates a procedural map for Thee Big DIHHHH: size 2,300, seed 50000. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on Thee Big DIHHHH?

The name of Thee Big DIHHHH carries no gather rate. Up to 8 players per group, which is the game's default. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. Community is its browser listing. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on Thee Big DIHHHH?

The record of Thee Big DIHHHH's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 13 days 10 hours.

Tags

What do the server tags on Thee Big DIHHHH mean?

The server browser reads these tags from Thee Big DIHHHH: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Thee Big DIHHHH?

These Rust Leaderboard lists count Thee Big DIHHHH among them: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.

About the server

Which Rust version is Thee Big DIHHHH running?

Rust network protocol 2634 and build 167781 on Linux is what Thee Big DIHHHH runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Thee Big DIHHHH up right now, and how steady is it?

Right now the lights are on at Thee Big DIHHHH. About 6 days 19 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. 15 October 2026 is when Rust Leaderboard first logged it.

How well does Thee Big DIHHHH perform?

The 48-hour average is 237 server fps; the floor was 227. Buildings, deployables and all the rest of the world took the entity count as high as 25,149. It drew up to 3,418 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is Thee Big DIHHHH hosted?

On region, Thee Big DIHHHH publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 209.192.255.72:29394.

The crowd

Where does Thee Big DIHHHH sit in the rankings?

Player hours over seven days put Thee Big DIHHHH at #15,339, among the top 69% of ranked servers.

How many players are on Thee Big DIHHHH right now?

0 players fill 2 slots on Thee Big DIHHHH right now. A seven-day average of 0 players is the score here.

Getting in

How do I join Thee Big DIHHHH?

In the Rust console (F1) enter client.connect 209.192.255.72:29394. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Slot count: 2.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.