1UP
11637servers on
Hi-score
32155players now
2UP
71fresh wipes · 3h
Player select Ready

Magic World #1 - Long (Classic x1 | Vanilla)

Online EU 212.22.93.15:28024 checked 11m ago

1x monthly wipes vanillaoxide

Stats

Players
1/ 300
0% full
Slots
299open
300 max players
7-day avg
2
7-day average · peak 10
FPS
34
server frames a second, the latest hour; the bar fills at 60
Uptime
2h 57m
since its last restart; the bar fills at a day
Rank
#1,965
top 9% · #764 in EU
Last wipe · new game
22d ago
monthly schedule
Next wipe · continue?
7d 14h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246805:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

3.8 days
usual gap
between real wipes
11
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 14h
Thu 5 Nov, 19:00 UTC
FW
35d 14h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Tue 6 OctFri 2 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 07:01 UTC22d ago 9 – running 1
Fri 2 Oct, 11:29 UTC26d ago 13 held half 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
124 / 200
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 216 on average
71 / 200
[EU East] Facepunch 4
EU · groups of 8+ · monthly · 174 on average
21 / 350
[EU] Facepunch 1
EU · groups of 8+ · monthly · 161 on average
56 / 400
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 128 on average
36 / 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 124 on average
26 / 300

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Magic World #1 - Long (Classic x1 | Vanilla)?

The game generates a procedural map for Magic World #1 - Long (Classic x1 | Vanilla): size 4,500, seed 1615018777. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on Magic World #1 - Long (Classic x1 | Vanilla)?

Count on 1x gathering on Magic World #1 - Long (Classic x1 | Vanilla): the name is the giveaway. The game's default applies: groups of 8 players at most. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. It is listed as a community server in the browser. Plugins in play: Oxide. The server's own label is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on Magic World #1 - Long (Classic x1 | Vanilla)?

The force wipe is the only wipe Magic World #1 - Long (Classic x1 | Vanilla) takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. This world has been running since 22 days 21 hours. Its tags give a monthly wipe schedule.

What happens on Magic World #1 - Long (Classic x1 | Vanilla) when wipe day arrives?

At their busiest, its recent wipes averaged 11 players. 12 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 100% of recent wipes.

Tag guide

What do the server tags on Magic World #1 - Long (Classic x1 | Vanilla) mean?

Read by the game's server browser, gmvanilla (Game mode): Survival in vanilla form; mp300 (Max players): The server has 300 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^o (Oxide): Plugins run through Oxide (uMod) on this server; EU (Europe): The server browser lists it under Europe; jp0 (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set are listed under Magic World #1 - Long (Classic x1 | Vanilla). The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Magic World #1 - Long (Classic x1 | Vanilla)?

Best EU Rust servers, Best Rust community servers and Best vanilla Rust servers are the Rust Leaderboard lists that include Magic World #1 - Long (Classic x1 | Vanilla). You can find it through these server list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

About the server

Which Rust version is Magic World #1 - Long (Classic x1 | Vanilla) on?

Rust network protocol 2635 and build 168909 on Windows is the version Magic World #1 - Long (Classic x1 | Vanilla) runs. Matching the protocol is what joining needs; Steam handles the update.

Is Magic World #1 - Long (Classic x1 | Vanilla) up right now, and how steady is it?

Player one, Magic World #1 - Long (Classic x1 | Vanilla) is online as you read this. Going by the uptime it reports, the last restart was about 2 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. 13 September 2026 is when Rust Leaderboard first logged it.

How well does Magic World #1 - Long (Classic x1 | Vanilla) perform?

The 48-hour average is 33 server fps; the floor was 23. At its peak the world carried 226,993 entities: buildings, deployables and the rest. Memory use peaked at 5,317 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is Magic World #1 - Long (Classic x1 | Vanilla) hosted?

In Europe, says Magic World #1 - Long (Classic x1 | Vanilla), with a EU tag. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 212.22.93.15:28024 is its address.

The crowd

Where does Magic World #1 - Long (Classic x1 | Vanilla) sit on the leaderboard?

Seven-day player hours rank Magic World #1 - Long (Classic x1 | Vanilla) at #1,965 overall, #764 in Europe, and inside the top 9% of all ranked servers.

How many players are on Magic World #1 - Long (Classic x1 | Vanilla) right now?

On Magic World #1 - Long (Classic x1 | Vanilla), 1 players are in and 300 slots are on the board. Seven days back: an average of 2 players, a peak of 10. The busiest point in the last 48 hours was 13:00 UTC, averaging 6 players.

Connect

How do I join Magic World #1 - Long (Classic x1 | Vanilla)?

In the Rust console (F1) enter client.connect 212.22.93.15:28024. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://magic-world.gamestores.app is its website.

Server tags

what each one means

Published as mp300,ptrak,jp0,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival in vanilla form.
mp300
Max players The server has 300 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly wipe here.

Difficulty

^v
Vanilla This is the game as Facepunch ships it, with rates, kits and rules untouched.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.

Region

EU
Europe The server browser lists it under Europe.

Other

jp0
Custom tag Custom tag: it comes from the owner or a plugin, not from Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.