1UP
11786servers on
Hi-score
66925players now
2UP
190fresh wipes · 3h
Player select Out

Test Server (by magic)

Offline 212.220.0.55:28015 checked 2d ago

weekly wipes moddedoxide

Stats

Players
0/ 150
0% full
Slots
150open
150 max players
7-day avg
2
7-day average · peak 4
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#4,756
top 21%
Last wipe · new game
3d ago
weekly schedule
Next wipe · continue?
3d 5h
Sun 1 Nov, 18:22 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 18:22 UTC, in 3d 5h. Its weekly schedule tag · low confidence

2.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

3d 5h
Sun 1 Nov, 18:22 UTC
7d 6h
Thu 5 Nov, 19:00 UTC
FW
10d 5h
Sun 8 Nov, 18:22 UTC
17d 5h
Sun 15 Nov, 18:22 UTC
24d 5h
Sun 22 Nov, 18:22 UTC
31d 5h
Sun 29 Nov, 18:22 UTC
35d 6h
Thu 3 Dec, 19:00 UTC
FW
38d 5h
Sun 6 Dec, 18:22 UTC

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 18:22 UTC3d ago 4 – running 3
Fri 23 Oct, 16:53 UTC5d ago 3 held half 2.1 days 2
Sun 18 Oct, 18:06 UTC10d ago 2 held half 4.9 days 0
Sun 18 Oct, 11:45 UTC11d ago 1 – 0.3 days 0
Thu 8 Oct, 16:19 UTC20d ago 4 held half 9.8 days 0
Mon 5 Oct, 17:54 UTC23d ago 2 held half 2.9 days 0
Sat 3 Oct, 15:27 UTC25d ago 1 – 2.1 days 1
Thu 1 Oct, 15:57 UTC27d ago 7 – 2 days 0
Sun 27 Sep, 15:13 UTC31d ago 4 halved by day 2 4 days 2
Thu 24 Sep, 16:45 UTC34d ago 4 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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184 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
15 / 200
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 27 on average
2 / 100
[EU] Willjum's Solo Only | Thursday Wipes
EU · groups of 8+ · weekly · 26 on average
7 / 175
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 25 on average
35 / 100

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Test Server (by magic)?

The game generates a procedural map for Test Server (by magic): size 1,000, seed 1. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on Test Server (by magic)?

Test Server (by magic) says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on Test Server (by magic)?

Because Test Server (by magic)'s recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Come Sunday 1 November at 18:22 UTC, its next wipe is due. The world it runs now dates from 3 days 17 hours. Its tags carry a wipe schedule of once a week.

What happens on Test Server (by magic) when wipe day arrives?

At their busiest, its recent wipes averaged 3 players. 0 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 100% of recent wipes.

Tag guide

What do the server tags on Test Server (by magic) mean?

The server browser reads these tags from Test Server (by magic): gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): Slot count: 150; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^w (Weekly): A wipe each week; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Test Server (by magic)?

Test Server (by magic) appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Server details

Which Rust version is Test Server (by magic) running?

The build behind Test Server (by magic): Rust network protocol 2635 and build 168909 on Windows. Steam updates your game so it sits on the same protocol needed to join.

Is Test Server (by magic) up right now, and how steady is it?

No sign of Test Server (by magic) right now, with 2 days 14 hours since it was last seen. It was up 18% of the time over the last 7 full days: 31 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.

Where in the world is Test Server (by magic) hosted?

On region, Test Server (by magic) publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 212.220.0.55:28015 is its address.

The crowd

Where does Test Server (by magic) sit in the rankings?

Player hours for the week place Test Server (by magic) at #4,756, in the top 21% of every ranked server.

How many players are on Test Server (by magic) right now?

Test Server (by magic) is offline at the moment; the last sighting was 2 days 14 hours ago. Its average over the past week is 2 players, peaking at 4.

Connect

How do I join Test Server (by magic)?

In the Rust console (F1) enter client.connect 212.220.0.55:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://discord.com/invite/mNrUbG4uhW for its website.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players Slot count: 150.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe each week.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.