1UP
11758servers on
Hi-score
68729players now
2UP
208fresh wipes · 3h
Player select Out

4Netplayers Rust Server MN

Offline 213.202.205.29:24000 checked 24d ago

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,966
top 71%
Last wipe · new game
27d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:35 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 499 on average
122 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
151 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
519 / 575
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
29 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
598 / 650
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
476 / 525

Quick answers

from the figures on this page

How it plays

Which map is loaded on 4Netplayers Rust Server MN?

Size 6,000 and seed 1234567890 define the game-generated procedural map on 4Netplayers Rust Server MN. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on 4Netplayers Rust Server MN?

No gather rate appears in the name of 4Netplayers Rust Server MN. The game's default applies: groups of 8 players at most. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Community is its browser listing. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on 4Netplayers Rust Server MN?

The record of 4Netplayers Rust Server MN's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 27 days 19 hours.

What happens on 4Netplayers Rust Server MN when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe topped out 0 hours in.

Tag guide

What do the server tags on 4Netplayers Rust Server MN mean?

gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166494 (Build): Build: 166494; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank are the tags 4Netplayers Rust Server MN publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include 4Netplayers Rust Server MN?

Best Rust community servers are the Rust Leaderboard lists that include 4Netplayers Rust Server MN. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

Which Rust version is 4Netplayers Rust Server MN on?

The build behind 4Netplayers Rust Server MN: Rust network protocol 2634 and build 166494 on Linux. Steam updates your game so it sits on the same protocol needed to join.

Is 4Netplayers Rust Server MN up right now, and how steady is it?

Player one, 4Netplayers Rust Server MN is offline as you read this, last spotted 24 days 5 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.

Where in the world is 4Netplayers Rust Server MN hosted?

Nothing about a region is published by 4Netplayers Rust Server MN. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 213.202.205.29:24000.

Player count

Where does 4Netplayers Rust Server MN sit on the leaderboard?

Player hours for the week place 4Netplayers Rust Server MN at #15,966, in the top 71% of every ranked server.

How many players are on 4Netplayers Rust Server MN right now?

Right now 4Netplayers Rust Server MN is not online, and its last appearance was 24 days 5 hours ago.

Connect

How do I join 4Netplayers Rust Server MN?

In the Rust console (F1) enter client.connect 213.202.205.29:24000. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players It holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs166494
Build Build: 166494.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.