1UP
11675servers on
Hi-score
46574players now
2UP
93fresh wipes · 3h
Player select Ready

[Uz/Ru/Kz] #2 UzRust - Classic

Online EA 213.230.109.15:28025 checked 12m ago

biweekly wipes vanillamoddedoxide

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak –
FPS
190
server frames a second, the latest hour; the bar fills at 60
Uptime
8d 0h
since its last restart; the bar fills at a day
Rank
#15,269
top 69% · #472 in EA
Last wipe · new game
28d ago
biweekly schedule
Next wipe · continue?
6d 16h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

14.3 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

6d 16h
Thu 5 Nov, 19:00 UTC
FW
13d 15h
Thu 12 Nov, 18:57 UTC
27d 15h
Thu 26 Nov, 18:57 UTC
34d 16h
Thu 3 Dec, 19:00 UTC
FW
41d 15h
Thu 10 Dec, 18:57 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:57 UTC FW28d ago 1 – running 0
Thu 17 Sep, 12:48 UTC42d ago 2 held half 14.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 14 on average
0 / 100
瞌睡熊『5倍10废|10.30|萌新首选|无权限』
EA · groups of 8+ · biweekly · 3 on average
3 / 100
[JP/PvE][BPリサーチ]MatoyServer初しん者〇
EA · groups of 8+ · biweekly · 2 on average
1 / 50
[JPN] Apple Server | PvP | Vanilla | 2Weekly
EA · groups of 8+ · biweekly · 2 on average
1 / 50
cczsbwd/solo/独狼/原倍半月清/月图/公益服
EA · no group limit · biweekly · 2 on average
1 / 50
Rustoria.co - SEA Medium
EA · groups of 16+ · biweekly · 79 on average
63 / 200

Quick answers

from the figures on this page

Settings and map

Which map is loaded on [Uz/Ru/Kz] #2 UzRust - Classic?

The game generates a procedural map for [Uz/Ru/Kz] #2 UzRust - Classic: size 3,000, seed 1974910435. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on [Uz/Ru/Kz] #2 UzRust - Classic?

No gather rate appears in the name of [Uz/Ru/Kz] #2 UzRust - Classic. Up to 8 players per group, which is the game's default. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. By its own description it is vanilla: no changed rates, kits or rules: just the game Facepunch releases. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on [Uz/Ru/Kz] #2 UzRust - Classic?

Its tag guides the prediction: not enough of [Uz/Ru/Kz] #2 UzRust - Classic's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. This world has been running since 28 days 7 hours. A wipe every two weeks is what its tags say.

What happens on [Uz/Ru/Kz] #2 UzRust - Classic when wipe day arrives?

The average peak across its recent wipes is 2 players. On the latest wipe, 3 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 100% of recent wipes.

Tags

What do the server tags on [Uz/Ru/Kz] #2 UzRust - Classic mean?

The server browser reads these tags from [Uz/Ru/Kz] #2 UzRust - Classic: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; EA (East Asia): The server browser lists it under East Asia. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include [Uz/Ru/Kz] #2 UzRust - Classic?

Best modded Rust servers are the Rust Leaderboard lists that include [Uz/Ru/Kz] #2 UzRust - Classic. These filters on the server list bring it up: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

About the server

Which Rust version is [Uz/Ru/Kz] #2 UzRust - Classic running?

Rust network protocol 2634 and build 167781 on Windows is what [Uz/Ru/Kz] #2 UzRust - Classic runs. Steam updates your game so it sits on the same protocol needed to join.

Is [Uz/Ru/Kz] #2 UzRust - Classic up right now, and how steady is it?

Player one, [Uz/Ru/Kz] #2 UzRust - Classic is online as you read this. The uptime figure puts the last restart at roughly 8 days ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. 13 September 2026 is when Rust Leaderboard first logged it.

How well does [Uz/Ru/Kz] #2 UzRust - Classic perform?

Averaged over the last 48 hours, server fps was 189, with a low of 164. At its peak the world carried 44,985 entities: buildings, deployables and the rest. It drew up to 6,214 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.

Where in the world is [Uz/Ru/Kz] #2 UzRust - Classic hosted?

The EA tag on [Uz/Ru/Kz] #2 UzRust - Classic puts it in Asia. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 213.230.109.15:28025.

Population

Where does [Uz/Ru/Kz] #2 UzRust - Classic sit on the leaderboard?

Seven-day player hours rank [Uz/Ru/Kz] #2 UzRust - Classic at #15,269 overall, #472 in Asia, and inside the top 69% of all ranked servers.

How many players are on [Uz/Ru/Kz] #2 UzRust - Classic right now?

0 players fill 100 slots on [Uz/Ru/Kz] #2 UzRust - Classic right now. Its average over the past week is 0 players.

How to join

How do I join [Uz/Ru/Kz] #2 UzRust - Classic?

Type client.connect 213.230.109.15:28025 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://uzrust.uz is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules: just the game Facepunch releases.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.