[Uz/Ru/Kz] #2 UzRust - Classic
Online EA 213.230.109.15:28025 checked 12m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 190
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 8d 0h
- since its last restart; the bar fills at a day
- Rank
- #15,269
- top 69% · #472 in EA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:57 UTC FW28d ago | 1 | – | running | 0 |
| Thu 17 Sep, 12:48 UTC42d ago | 2 | held half | 14.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on [Uz/Ru/Kz] #2 UzRust - Classic?
The game generates a procedural map for [Uz/Ru/Kz] #2 UzRust - Classic: size 3,000, seed 1974910435. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on [Uz/Ru/Kz] #2 UzRust - Classic?
No gather rate appears in the name of [Uz/Ru/Kz] #2 UzRust - Classic. Up to 8 players per group, which is the game's default. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. By its own description it is vanilla: no changed rates, kits or rules: just the game Facepunch releases. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on [Uz/Ru/Kz] #2 UzRust - Classic?
Its tag guides the prediction: not enough of [Uz/Ru/Kz] #2 UzRust - Classic's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. This world has been running since 28 days 7 hours. A wipe every two weeks is what its tags say.
What happens on [Uz/Ru/Kz] #2 UzRust - Classic when wipe day arrives?
The average peak across its recent wipes is 2 players. On the latest wipe, 3 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 100% of recent wipes.
Tags
What do the server tags on [Uz/Ru/Kz] #2 UzRust - Classic mean?
The server browser reads these tags from [Uz/Ru/Kz] #2 UzRust - Classic: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; EA (East Asia): The server browser lists it under East Asia. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include [Uz/Ru/Kz] #2 UzRust - Classic?
Best modded Rust servers are the Rust Leaderboard lists that include [Uz/Ru/Kz] #2 UzRust - Classic. These filters on the server list bring it up: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
About the server
Which Rust version is [Uz/Ru/Kz] #2 UzRust - Classic running?
Rust network protocol 2634 and build 167781 on Windows is what [Uz/Ru/Kz] #2 UzRust - Classic runs. Steam updates your game so it sits on the same protocol needed to join.
Is [Uz/Ru/Kz] #2 UzRust - Classic up right now, and how steady is it?
Player one, [Uz/Ru/Kz] #2 UzRust - Classic is online as you read this. The uptime figure puts the last restart at roughly 8 days ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. 13 September 2026 is when Rust Leaderboard first logged it.
How well does [Uz/Ru/Kz] #2 UzRust - Classic perform?
Averaged over the last 48 hours, server fps was 189, with a low of 164. At its peak the world carried 44,985 entities: buildings, deployables and the rest. It drew up to 6,214 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.
Where in the world is [Uz/Ru/Kz] #2 UzRust - Classic hosted?
The EA tag on [Uz/Ru/Kz] #2 UzRust - Classic puts it in Asia. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 213.230.109.15:28025.
Population
Where does [Uz/Ru/Kz] #2 UzRust - Classic sit on the leaderboard?
Seven-day player hours rank [Uz/Ru/Kz] #2 UzRust - Classic at #15,269 overall, #472 in Asia, and inside the top 69% of all ranked servers.
How many players are on [Uz/Ru/Kz] #2 UzRust - Classic right now?
0 players fill 100 slots on [Uz/Ru/Kz] #2 UzRust - Classic right now. Its average over the past week is 0 players.
How to join
How do I join [Uz/Ru/Kz] #2 UzRust - Classic?
Type client.connect 213.230.109.15:28025 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://uzrust.uz is its website.