RustMapEdit map test (not for play)
Offline 213.246.39.157:27116 checked 10d ago
Stats
- Players
- 0/ 2
- 0% full
- Slots
- 2open
- 2 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,310
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 07:36 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on RustMapEdit map test (not for play)?
Size 3,000 and seed 1337 define the game-generated procedural map on RustMapEdit map test (not for play). Look at it on RustMaps from this page: identical size and seed give an identical map. Under map name it shows Custom Map.
What are the rules and settings on RustMapEdit map test (not for play)?
No gather rate appears in the name of RustMapEdit map test (not for play). Up to 8 players per group, which is the game's default. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. The server browser puts it under Community. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on RustMapEdit map test (not for play)?
RustMapEdit map test (not for play) has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 10 days 18 hours is how long the current world has been up.
What happens on RustMapEdit map test (not for play) when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak.
Tag guide
What do the server tags on RustMapEdit map test (not for play) mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set are listed under RustMapEdit map test (not for play). From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include RustMapEdit map test (not for play)?
Best Rust community servers are the Rust Leaderboard lists that include RustMapEdit map test (not for play). Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
Server facts
Which Rust version is RustMapEdit map test (not for play) running?
Rust network protocol 2634 and build 167781 on Linux is the version RustMapEdit map test (not for play) runs. Steam updates your game so it sits on the same protocol needed to join.
Is RustMapEdit map test (not for play) online right now, and how steady has it been?
Player one, RustMapEdit map test (not for play) is offline as you read this, last spotted 10 days 16 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 15 October 2026.
Where in the world is RustMapEdit map test (not for play) hosted?
Nothing about a region is published by RustMapEdit map test (not for play). Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 213.246.39.157:27116 is its address.
Population
Where does RustMapEdit map test (not for play) sit on the leaderboard?
Player hours over seven days put RustMapEdit map test (not for play) at #15,310, among the top 70% of ranked servers.
How many players are on RustMapEdit map test (not for play) right now?
RustMapEdit map test (not for play) is offline at the moment; the last sighting was 10 days 16 hours ago.
Connect
How do I join RustMapEdit map test (not for play)?
In the Rust console (F1) enter client.connect 213.246.39.157:27116. Launch Rust from this page instead and it opens the game through Steam and joins for you.