1UP
11686servers on
Hi-score
55597players now
2UP
92fresh wipes · 3h
Player select Ready

[EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked

Online EU · fra 213.32.25.216:28515 checked 9m ago

moddedoxide

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak 2
FPS
256
server frames a second, the latest hour; the bar fills at 60
Uptime
5d 9h
since its last restart; the bar fills at a day
Rank
#11,517
top 52% · #2368 in EU
Last wipe · new game
5d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.511.5211:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 52% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 22:28 UTC5d ago 1 – running 0
Tue 20 Oct, 09:58 UTC8d ago 1 held half 2.5 days 0
Thu 1 Oct, 18:48 UTC FW26d ago 0 – 18.6 days 0
Wed 23 Sep, 15:05 UTC34d ago 2 halved by day 2 8.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
14 / 120
630 / 550
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 213 on average
332 / 400
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 81 on average
105 / 400
BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ
EU · groups of 5 · 1e+06x · weekly · 73 on average
85 / 200
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 35 on average
28 / 400

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

[EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked runs a procedural map of size 4,000 with seed 1337, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map. discord.heatline.gg is the map name shown.

What are the rules and settings on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

The name of [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked carries no gather rate. 5 players is the group cap. It plays as minigames & battle royale, parkour, arenas, battle royale, Bedwars. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

No next wipe can be pinned down on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 5 days 11 hours.

What happens on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. 0 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 50% of recent wipes. On the wipes where it did not, the count dropped under half by day 2.

Tags

What do the server tags on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked mean?

The server browser reads these tags from [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts5 (Group limit): The team size limit is 5; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $rfra (Region code): fra is the region code for this server; ^e (Minigames): Play minigames such as arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP, with loot provided; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; EU (Europe): In the server browser it sits under Europe. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

These Rust Leaderboard lists count [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked among them: Best EU Rust servers, Best modded Rust servers and Best Rust aim training servers. You can find it through these server list filters: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

About the server

Which Rust version is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked running?

Rust network protocol 2635 and build 168909 on Linux is what [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked runs. Steam updates your game so it sits on the same protocol needed to join.

Is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked up right now, and how steady is it?

[EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 5 days 9 hours ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked perform?

Averaged over the last 48 hours, server fps was 256, with a low of 256. Buildings, deployables and all the rest of the world took the entity count as high as 1,321. The top memory figure was 3,457 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked hosted?

Its EU tag places [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked in Europe, and the region code reads fra. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 213.32.25.216:28515.

The crowd

Where does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked sit on the leaderboard?

Player hours over seven days give [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked #11,517 worldwide, #2,368 in Europe, and the top 52% of ranked servers.

How many players are on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked right now?

The live score is 0 players on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked, out of 50 slots. Its average over the past week is 0 players, peaking at 2. In the last 48 hours, 20:00 UTC drew the highest average: 2 players.

How to join

How do I join [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

Type client.connect 213.32.25.216:28515 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://heatline.gg.

Server tags

what each one means

Published as mp50,ptrak,$rfra,v2635,^e,^d,EU,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts5
Group limit The team size limit is 5.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build It runs game build 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$rfra
Region code fra is the region code for this server.

Gameplay

^e
Minigames Play minigames such as arenas, Bedwars and parkour.
^d
Combat training Training for aim and PvP, with loot provided.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.