DeAnthonyForeskin
Online 216.201.73.95:10000 checked 9m ago
Stats
- Players
- 0/ 15
- 0% full
- Slots
- 15open
- 15 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 240
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 4d 3h
- since its last restart; the bar fills at a day
- Rank
- #15,318
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on DeAnthonyForeskin?
The game generates a procedural map for DeAnthonyForeskin: size 2,000, seed 1001019923. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on DeAnthonyForeskin?
No gather rate appears in the name of DeAnthonyForeskin. Up to 8 players per group, which is the game's default. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser listing. By its own description it is vanilla: vanilla Rust: no altered rates, kits or rules from Facepunch's release. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on DeAnthonyForeskin?
An estimate from the force wipe gives DeAnthonyForeskin's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. This world has been running since 209 days 1 hours. A wipe once a month is set out in its tags.
Lists and filters
What do the server tags on DeAnthonyForeskin mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp15 (Max players): Slot count: 15; ts8 (Group limit): This server uses the default team limit of 8; v2623 (Protocol): Your game must run protocol 2623 to join; cs147729 (Build): Build: 147729; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $rus1 (Region code): us1 is the region code for this server; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release are listed under DeAnthonyForeskin. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include DeAnthonyForeskin?
These Rust Leaderboard lists count DeAnthonyForeskin among them: Best Rust community servers and Best vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
About the server
Which Rust version is DeAnthonyForeskin on?
Rust network protocol 2623 and build 147729 on Linux is what DeAnthonyForeskin runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is DeAnthonyForeskin up right now, and how steady is it?
Player one, DeAnthonyForeskin is online as you read this. About 4 days 3 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does DeAnthonyForeskin perform?
The 48-hour average is 240 server fps; the floor was 236. At its peak the world carried 20,326 entities: buildings, deployables and the rest. It drew up to 1,755 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is DeAnthonyForeskin hosted?
No region is published by DeAnthonyForeskin, though its region code is us1. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 216.201.73.95:10000.
Player count
Where does DeAnthonyForeskin sit on the leaderboard?
Player hours for the week place DeAnthonyForeskin at #15,318, in the top 69% of every ranked server.
How many players are on DeAnthonyForeskin right now?
On DeAnthonyForeskin, 0 players are in and 15 slots are on the board. Its average over the past week is 0 players.
How to join
How do I join DeAnthonyForeskin?
In the Rust console (F1) enter client.connect 216.201.73.95:10000. Launch Rust from this page instead and it opens the game through Steam and joins for you.