1UP
11793servers on
Hi-score
79700players now
2UP
247fresh wipes · 3h
Player select Ready

Test Server

Online 216.245.177.46:28015 checked 10m ago

solo

Stats

Players
0/ 30
0% full
Slots
30open
30 max players
7-day avg
0
7-day average · peak –
FPS
111
server frames a second, the latest hour; the bar fills at 60
Uptime
22h 50m
since its last restart; the bar fills at a day
Rank
#15,276
top 69%
Last wipe · new game
23d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #198 of the solo servers (top 88%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Tue 6 OctThu 17 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 10:53 UTC23d ago 1 – running 0
Thu 17 Sep, 10:39 UTC42d ago 1 halved by day 2 19 days 0
Tue 15 Sep, 00:57 UTC44d ago 1 held half 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - EU Solo
EU · solo · weekly · 118 on average
307 / 325
Rustafied.com - US Solo
NA · solo · weekly · 102 on average
286 / 300
RustForNoobs.com | Mondays | SOLO ONLY | EU
EU · solo · weekly · 54 on average
28 / 100
RustForNoobs.com | SOLO ONLY | Weekly | EU 29/10 29.10
EU · solo · weekly · 47 on average
170 / 225
Lone Wolf Rust | Solo Only, Monthly, Vanilla, No BP Wipes
NA · solo · monthly · 35 on average
39 / 100
4 / 100

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Test Server?

Test Server runs a procedural map of size 4,000 with seed 3513435846, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on Test Server?

Test Server says nothing in its name about a gather rate. Only solo players: teams are out. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. It is listed as a community server in the browser. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on Test Server?

No next wipe can be pinned down on Test Server, which wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 23 days 11 hours is how long the current world has been up.

What happens on Test Server when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. 28 hours after the latest wipe, the crowd was at its highest. 50% of its recent wipes held more than half the peak all the way to the next wipe. Day 2 is when it dropped under half on the wipes that failed to hold.

Tags

What do the server tags on Test Server mean?

The server browser reads these tags from Test Server: gmrust (Game mode): Survival, standard Rust style; mp30 (Max players): It holds 30 slots; ts1 (Group limit): The team size limit is 1; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166652 (Build): Build: 166652; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Test Server?

Best Rust community servers and Solo Rust servers are the Rust Leaderboard lists that include Test Server. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: Solo.

Server details

Which Rust version is Test Server running?

Rust network protocol 2634 and build 166652 on Windows is what Test Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Test Server up right now, and how steady is it?

Test Server is up, live and reachable this moment. The uptime figure puts the last restart at roughly 22 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.

How well does Test Server perform?

98 server fps on average across the last 48 hours, never dropping below 76. At its peak the world carried 88,478 entities: buildings, deployables and the rest. It drew up to 5,624 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is Test Server hosted?

No region is published by Test Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 216.245.177.46:28015.

Population

Where does Test Server sit on the leaderboard?

Player hours over seven days put Test Server at #15,276, among the top 69% of ranked servers. In the solo group it takes #198.

How many players are on Test Server right now?

On Test Server, 0 players are in and 30 slots are on the board. A seven-day average of 0 players is the score here.

Getting in

How do I join Test Server?

Type client.connect 216.245.177.46:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts1

Game

gmrust
Game mode Survival, standard Rust style.
mp30
Max players It holds 30 slots.
ts1
Group limit The team size limit is 1.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs166652
Build Build: 166652.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.