Test Server
Online 216.245.177.46:28015 checked 10m ago
Stats
- Players
- 0/ 30
- 0% full
- Slots
- 30open
- 30 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 111
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 22h 50m
- since its last restart; the bar fills at a day
- Rank
- #15,276
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #198 of the solo servers (top 88%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 10:53 UTC23d ago | 1 | – | running | 0 |
| Thu 17 Sep, 10:39 UTC42d ago | 1 | halved by day 2 | 19 days | 0 |
| Tue 15 Sep, 00:57 UTC44d ago | 1 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Test Server?
Test Server runs a procedural map of size 4,000 with seed 3513435846, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Test Server?
Test Server says nothing in its name about a gather rate. Only solo players: teams are out. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. It is listed as a community server in the browser. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Test Server?
No next wipe can be pinned down on Test Server, which wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 23 days 11 hours is how long the current world has been up.
What happens on Test Server when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 28 hours after the latest wipe, the crowd was at its highest. 50% of its recent wipes held more than half the peak all the way to the next wipe. Day 2 is when it dropped under half on the wipes that failed to hold.
Tags
What do the server tags on Test Server mean?
The server browser reads these tags from Test Server: gmrust (Game mode): Survival, standard Rust style; mp30 (Max players): It holds 30 slots; ts1 (Group limit): The team size limit is 1; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166652 (Build): Build: 166652; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Test Server?
Best Rust community servers and Solo Rust servers are the Rust Leaderboard lists that include Test Server. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: Solo.
Server details
Which Rust version is Test Server running?
Rust network protocol 2634 and build 166652 on Windows is what Test Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Test Server up right now, and how steady is it?
Test Server is up, live and reachable this moment. The uptime figure puts the last restart at roughly 22 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.
How well does Test Server perform?
98 server fps on average across the last 48 hours, never dropping below 76. At its peak the world carried 88,478 entities: buildings, deployables and the rest. It drew up to 5,624 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is Test Server hosted?
No region is published by Test Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 216.245.177.46:28015.
Population
Where does Test Server sit on the leaderboard?
Player hours over seven days put Test Server at #15,276, among the top 69% of ranked servers. In the solo group it takes #198.
How many players are on Test Server right now?
On Test Server, 0 players are in and 30 slots are on the board. A seven-day average of 0 players is the score here.
Getting in
How do I join Test Server?
Type client.connect 216.245.177.46:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.