RustEZ Dev
Online 216.39.240.123:29013 checked 10m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 7d 2h
- since its last restart; the bar fills at a day
- Rank
- #14,250
- top 64%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 21:13 UTC8d ago | 1 | – | running | 0 |
| Sat 3 Oct, 06:24 UTC26d ago | 0 | – | 18.6 days | 0 |
| Thu 1 Oct, 13:58 UTC28d ago | 0 | – | 1.7 days | 0 |
| Mon 21 Sep, 21:00 UTC38d ago | 1 | halved by day 1 | 9.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on RustEZ Dev?
Size 3,000 and seed 698477907 define the game-generated procedural map on RustEZ Dev. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on RustEZ Dev?
No gather rate appears in the name of RustEZ Dev. Up to 8 players per group, which is the game's default. build & creative is the mode, no gathering, just sandbox building. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Carbon. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on RustEZ Dev?
RustEZ Dev wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 8 days 1 hours.
What happens on RustEZ Dev when wipe day arrives?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 0% of recent wipes. Day 1 is when it dropped under half on the wipes that failed to hold.
Tag guide
What do the server tags on RustEZ Dev mean?
Read by the game's server browser, gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^c (Creative): Build anything you like without gathering: sandbox style; ^k (Build server): Base design and practice; ^p (PvE): Player combat is off; the world itself is the threat; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins are listed under RustEZ Dev. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include RustEZ Dev?
RustEZ Dev appears on the following Rust Leaderboard lists: Best modded Rust servers, Rust build server leaderboard, Creative Rust servers leaderboard and Rust PvE servers leaderboard. Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
Server details
Which Rust version is RustEZ Dev on?
The build behind RustEZ Dev: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.
Is RustEZ Dev up right now, and how steady is it?
Player one, RustEZ Dev is online as you read this. The uptime figure puts the last restart at roughly 7 days 2 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.
How well does RustEZ Dev perform?
Averaged over the last 48 hours, server fps was 30, with a low of 30. At its peak the world carried 51,290 entities: buildings, deployables and the rest. Memory use peaked at 4,279 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is RustEZ Dev hosted?
No region is published by RustEZ Dev. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 216.39.240.123:29013.
Player count
Where does RustEZ Dev sit in the rankings?
Player hours for the week place RustEZ Dev at #14,250, in the top 64% of every ranked server.
How many players are on RustEZ Dev right now?
On RustEZ Dev, 0 players are in and 100 slots are on the board. 1 was the high point over seven days, with 0 players on average. In the last 48 hours, 12:00 UTC drew the highest average: 0 players.
Getting in
How do I join RustEZ Dev?
Type client.connect 216.39.240.123:29013 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://rustez.com for its website.