[US] ICEFUSE TEST SERVER 1
Online 216.39.240.61:28012 checked 8m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 13h 00m
- since its last restart; the bar fills at a day
- Rank
- #14,290
- top 64%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Saturday 31 October, 03:08 UTC, in 1d 7h. Every Tuesday at 03:07 and every Saturday at 03:08 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 32 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 03:07 UTC2d ago | 1 | – | running | 0 |
| Sat 24 Oct, 03:08 UTC5d ago | 1 | held half | 3 days | 0 |
| Wed 21 Oct, 05:17 UTC8d ago | 0 | – | 2.9 days | 0 |
| Sat 17 Oct, 03:08 UTC12d ago | 0 | – | 4.1 days | 0 |
| Tue 13 Oct, 03:07 UTC16d ago | 0 | – | 4 days | 0 |
| Sat 10 Oct, 03:07 UTC19d ago | 0 | – | 3 days | 0 |
| Tue 6 Oct, 03:10 UTC23d ago | 0 | – | 4 days | 0 |
| Thu 1 Oct, 18:01 UTC FW28d ago | 1 | halved by day 2 | 4.4 days | 0 |
| Tue 29 Sep, 03:09 UTC30d ago | 0 | – | 2.6 days | 0 |
| Mon 28 Sep, 17:02 UTC31d ago | 1 | – | 0.4 days | 0 |
| Thu 24 Sep, 11:23 UTC35d ago | 0 | – | 4.2 days | 0 |
| Tue 22 Sep, 03:09 UTC37d ago | 0 | – | 2.3 days | 0 |
| Sat 19 Sep, 03:09 UTC40d ago | 0 | – | 3 days | 0 |
| Tue 15 Sep, 03:09 UTC44d ago | 0 | – | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on [US] ICEFUSE TEST SERVER 1?
Size 3,250 and seed 1088026125 define the game-generated procedural map on [US] ICEFUSE TEST SERVER 1. Look at it on RustMaps from this page: identical size and seed give an identical map. Under map name it shows Wiped 2 days ago.
What are the rules and settings on [US] ICEFUSE TEST SERVER 1?
The name of [US] ICEFUSE TEST SERVER 1 carries no gather rate. The limit on a group is 100 players. It plays as combat training, aim practice and PvP drills, loot provided. Under Modded in the server browser, because plugins or settings modify play. Carbon plugins are running. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on [US] ICEFUSE TEST SERVER 1?
The wipe rhythm on [US] ICEFUSE TEST SERVER 1 is every Tuesday at 03:07 and every Saturday at 03:08 UTC. Saturday 31 October at 03:08 UTC is the date its next wipe is due. The world it runs now dates from 2 days 16 hours. The tags state wipes every week.
What happens on [US] ICEFUSE TEST SERVER 1 when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. On the latest wipe, 32 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 100% of recent wipes.
Tags
What do the server tags on [US] ICEFUSE TEST SERVER 1 mean?
The server browser reads these tags from [US] ICEFUSE TEST SERVER 1: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts100 (Group limit): Teams cap at 100 players; v2635 (Protocol): Your game must run protocol 2635 to join; cs169621 (Build): Build: 169621; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^w (Weekly): A wipe each week; ^d (Combat training): Practise aim and PvP; the loot comes free; ^i (Battlefield): High rates and kits drive fast PvP here; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): Carbon is the plugin framework in use. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include [US] ICEFUSE TEST SERVER 1?
Best modded Rust servers, Best Rust aim training servers, Rust battlefield servers and Best US Rust servers are the Rust Leaderboard lists that include [US] ICEFUSE TEST SERVER 1. Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days are the filters that surface it on the server list.
Server details
Which Rust version is [US] ICEFUSE TEST SERVER 1 on?
Rust network protocol 2635 and build 169621 on Linux is what [US] ICEFUSE TEST SERVER 1 runs. Matching the protocol is what joining needs; Steam handles the update.
Is [US] ICEFUSE TEST SERVER 1 up right now, and how steady is it?
[US] ICEFUSE TEST SERVER 1 is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 13 hours ago. It was up 69% of the time over the last 7 full days: 116 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.
How well does [US] ICEFUSE TEST SERVER 1 perform?
Averaged over the last 48 hours, server fps was 30, with a low of 30. Up to 31,000 entities were in play, buildings and deployables among them. It drew up to 2,244 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is [US] ICEFUSE TEST SERVER 1 hosted?
Its name points to North America, and no region tag is published by [US] ICEFUSE TEST SERVER 1. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 216.39.240.61:28012.
The crowd
Where does [US] ICEFUSE TEST SERVER 1 sit in the rankings?
Player hours for the week place [US] ICEFUSE TEST SERVER 1 at #14,290, in the top 64% of every ranked server.
How many players are on [US] ICEFUSE TEST SERVER 1 right now?
On [US] ICEFUSE TEST SERVER 1, 0 players are in and 100 slots are on the board. Seven days back: an average of 0 players, a peak of 1. Peak activity over the last 48 hours came at 11:00 UTC, with an average of 0 players.
How to join
How do I join [US] ICEFUSE TEST SERVER 1?
In the Rust console (F1) enter client.connect 216.39.240.61:28012. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://icefuse.com/ for its website.