1UP
11620servers on
Hi-score
35442players now
2UP
74fresh wipes · 3h
Player select Ready

Revenants.gg Rust CoD Zombies

Online EU 217.182.197.185:28014 checked 10m ago

moddedcarbonpve

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak 2
FPS
100
server frames a second, the latest hour; the bar fills at 60
Uptime
16h 36m
since its last restart; the bar fills at a day
Rank
#6,595
top 30% · #1933 in EU
Last wipe · new game
27d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.511.5207:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

025507510007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
19
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSun 27 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 49, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:00 UTC FW27d ago 49 – running 0
Mon 28 Sep, 09:30 UTC30d ago 2 held half 3.4 days 1
Sun 27 Sep, 12:31 UTC31d ago 6 – 0.9 days 1
Sat 26 Sep, 13:20 UTC32d ago 6 – 1 days 1
Fri 25 Sep, 10:43 UTC33d ago 3 – 1.1 days 0
Thu 24 Sep, 18:52 UTC34d ago 2 – 0.7 days 1
Sat 19 Sep, 10:41 UTC39d ago 2 halved by day 1 5.3 days 1
Fri 18 Sep, 20:55 UTC40d ago 2 – 0.6 days 1
Fri 18 Sep, 10:46 UTC40d ago 2 – 0.4 days 1
Thu 17 Sep, 19:14 UTC41d ago 2 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RUMINI-Rust =|PVE|Нервы|На|Пределе|=
EU · groups of 8+ · monthly · 2 on average
1 / 22
M_SERVER PVE
EU · groups of 8+ · biweekly · 1 on average
0 / 100
EU GOM 25x Monthly PVE Grumpy Old Man |Kits|Skins|BackPack|Shop
EU · groups of 15+ · 25x · monthly · 5 on average
4 / 100
RUSTILA PVE | SKINDROP | RAIDS | SKILL | KIT | TP | WIPED 15.10
groups of 8+ · biweekly · 10 on average
1 / 100
BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS
groups of 100+ · biweekly · 7 on average
2 / 200
№[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho
groups of 16+ · monthly · 2 on average
6 / 40

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Revenants.gg Rust CoD Zombies?

Size 3,500 and seed 28219 define the game-generated procedural map on Revenants.gg Rust CoD Zombies. Same size, same seed, same map, viewable on RustMaps from this page. Under map name it shows Revenants.gg COD ZOMBIES.

What are the rules and settings on Revenants.gg Rust CoD Zombies?

Revenants.gg Rust CoD Zombies says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as minigames & battle royale, parkour, arenas, battle royale, Bedwars. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Carbon. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on Revenants.gg Rust CoD Zombies?

No next wipe can be pinned down on Revenants.gg Rust CoD Zombies, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 27 days 12 hours.

What happens on Revenants.gg Rust CoD Zombies when wipe day arrives?

At their busiest, its recent wipes averaged 19 players. On the latest wipe, 17 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 100% of recent wipes.

Tag guide

Who is behind Revenants.gg Rust CoD Zombies?

The revenants.gg hostname Revenants.gg Rust CoD Zombies publishes appears nowhere else among the servers we track.

What do the server tags on Revenants.gg Rust CoD Zombies mean?

The server browser reads these tags from Revenants.gg Rust CoD Zombies: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP, with loot provided; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): This server uses Carbon for plugins; EU (Europe): Europe is the region it appears under in the server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Revenants.gg Rust CoD Zombies?

Best EU Rust servers, Best modded Rust servers, Best Rust aim training servers, Rust PvE servers leaderboard and Rust zombie servers, ranked live are the Rust Leaderboard lists that include Revenants.gg Rust CoD Zombies. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

About the server

Which Rust version is Revenants.gg Rust CoD Zombies on?

Rust network protocol 2635 and build 168909 on Windows is what Revenants.gg Rust CoD Zombies runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Revenants.gg Rust CoD Zombies up right now, and how steady is it?

Player one, Revenants.gg Rust CoD Zombies is online as you read this. Going by the uptime it reports, the last restart was about 16 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 16 September 2026.

How well does Revenants.gg Rust CoD Zombies perform?

98 server fps on average across the last 48 hours, never dropping below 84. Buildings, deployables and all the rest of the world took the entity count as high as 807. The top memory figure was 1,917 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is Revenants.gg Rust CoD Zombies hosted?

In Europe, says Revenants.gg Rust CoD Zombies, with a EU tag. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 217.182.197.185:28014.

The crowd

Where does Revenants.gg Rust CoD Zombies sit on the leaderboard?

Revenants.gg Rust CoD Zombies takes #6,595 for the week's player hours and #1,933 in Europe, with a spot in the top 30% of all ranked servers.

How many players are on Revenants.gg Rust CoD Zombies right now?

0 players fill 100 slots on Revenants.gg Rust CoD Zombies right now. Seven days back: an average of 0 players, a peak of 2. Peak activity over the last 48 hours came at 14:00 UTC, with an average of 1 players.

Getting in

How do I join Revenants.gg Rust CoD Zombies?

In the Rust console (F1) enter client.connect 217.182.197.185:28014. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://revenants.gg for its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^e,^d,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Training for aim and PvP, with loot provided.
^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^z
Modded Modded listing: settings or plugins change how it plays.
^y
Carbon This server uses Carbon for plugins.

Region

EU
Europe Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.