Revenants.gg Rust CoD Zombies
Online EU 217.182.197.185:28014 checked 10m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 100
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 16h 36m
- since its last restart; the bar fills at a day
- Rank
- #6,595
- top 30% · #1933 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 49, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:00 UTC FW27d ago | 49 | – | running | 0 |
| Mon 28 Sep, 09:30 UTC30d ago | 2 | held half | 3.4 days | 1 |
| Sun 27 Sep, 12:31 UTC31d ago | 6 | – | 0.9 days | 1 |
| Sat 26 Sep, 13:20 UTC32d ago | 6 | – | 1 days | 1 |
| Fri 25 Sep, 10:43 UTC33d ago | 3 | – | 1.1 days | 0 |
| Thu 24 Sep, 18:52 UTC34d ago | 2 | – | 0.7 days | 1 |
| Sat 19 Sep, 10:41 UTC39d ago | 2 | halved by day 1 | 5.3 days | 1 |
| Fri 18 Sep, 20:55 UTC40d ago | 2 | – | 0.6 days | 1 |
| Fri 18 Sep, 10:46 UTC40d ago | 2 | – | 0.4 days | 1 |
| Thu 17 Sep, 19:14 UTC41d ago | 2 | – | 0.6 days | 1 |
| Thu 17 Sep, 09:26 UTC41d ago | 1 | – | 0.4 days | 1 |
| Wed 16 Sep, 17:16 UTC42d ago | 1 | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Revenants.gg Rust CoD Zombies?
Size 3,500 and seed 28219 define the game-generated procedural map on Revenants.gg Rust CoD Zombies. Same size, same seed, same map, viewable on RustMaps from this page. Under map name it shows Revenants.gg COD ZOMBIES.
What are the rules and settings on Revenants.gg Rust CoD Zombies?
Revenants.gg Rust CoD Zombies says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as minigames & battle royale, parkour, arenas, battle royale, Bedwars. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Carbon. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on Revenants.gg Rust CoD Zombies?
No next wipe can be pinned down on Revenants.gg Rust CoD Zombies, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 27 days 12 hours.
What happens on Revenants.gg Rust CoD Zombies when wipe day arrives?
At their busiest, its recent wipes averaged 19 players. On the latest wipe, 17 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 100% of recent wipes.
Tag guide
Who is behind Revenants.gg Rust CoD Zombies?
The revenants.gg hostname Revenants.gg Rust CoD Zombies publishes appears nowhere else among the servers we track.
What do the server tags on Revenants.gg Rust CoD Zombies mean?
The server browser reads these tags from Revenants.gg Rust CoD Zombies: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP, with loot provided; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): This server uses Carbon for plugins; EU (Europe): Europe is the region it appears under in the server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Revenants.gg Rust CoD Zombies?
Best EU Rust servers, Best modded Rust servers, Best Rust aim training servers, Rust PvE servers leaderboard and Rust zombie servers, ranked live are the Rust Leaderboard lists that include Revenants.gg Rust CoD Zombies. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
About the server
Which Rust version is Revenants.gg Rust CoD Zombies on?
Rust network protocol 2635 and build 168909 on Windows is what Revenants.gg Rust CoD Zombies runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Revenants.gg Rust CoD Zombies up right now, and how steady is it?
Player one, Revenants.gg Rust CoD Zombies is online as you read this. Going by the uptime it reports, the last restart was about 16 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 16 September 2026.
How well does Revenants.gg Rust CoD Zombies perform?
98 server fps on average across the last 48 hours, never dropping below 84. Buildings, deployables and all the rest of the world took the entity count as high as 807. The top memory figure was 1,917 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Revenants.gg Rust CoD Zombies hosted?
In Europe, says Revenants.gg Rust CoD Zombies, with a EU tag. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 217.182.197.185:28014.
The crowd
Where does Revenants.gg Rust CoD Zombies sit on the leaderboard?
Revenants.gg Rust CoD Zombies takes #6,595 for the week's player hours and #1,933 in Europe, with a spot in the top 30% of all ranked servers.
How many players are on Revenants.gg Rust CoD Zombies right now?
0 players fill 100 slots on Revenants.gg Rust CoD Zombies right now. Seven days back: an average of 0 players, a peak of 2. Peak activity over the last 48 hours came at 14:00 UTC, with an average of 1 players.
Getting in
How do I join Revenants.gg Rust CoD Zombies?
In the Rust console (F1) enter client.connect 217.182.197.185:28014. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://revenants.gg for its website.
