1UP
11797servers on
Hi-score
86091players now
2UP
155fresh wipes · 3h
Player select Ready

HEAVY RUST | MAIN | MODDED | X2

Online 217.60.240.248:28015 checked 13m ago

2x moddedoxide

Stats

Players
1/ 150
1% full
Slots
149open
150 max players
7-day avg
1
7-day average · peak 6
FPS
105
server frames a second, the latest hour; the bar fills at 60
Uptime
3d 1h
since its last restart; the bar fills at a day
Rank
#3,523
top 16%
Last wipe · new game
4d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
0246817:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 16 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 11:21 UTC4d ago 6 – running 0
Fri 16 Oct, 13:49 UTC12d ago 7 halved by day 2 7.9 days 0
Mon 12 Oct, 14:34 UTC16d ago 3 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 764 on average
954 / 1000
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 571 on average
694 / 725
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 359 on average
180 / 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 335 on average
348 / 355
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 317 on average
1493 / 1600
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 305 on average
366 / 1000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on HEAVY RUST | MAIN | MODDED | X2?

The game generates a procedural map for HEAVY RUST | MAIN | MODDED | X2: size 2,652, seed 2652. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on HEAVY RUST | MAIN | MODDED | X2?

HEAVY RUST | MAIN | MODDED | X2 carries a 2x gather rate, as its title advertises. The group limit goes unpublished. survival is the mode, gather, build and raid in the standard game. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. VAC is off, Valve's anti-cheat.

Reset times

What is the wipe schedule on HEAVY RUST | MAIN | MODDED | X2?

There is no telling the next wipe on HEAVY RUST | MAIN | MODDED | X2: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 4 days 4 hours.

What happens on HEAVY RUST | MAIN | MODDED | X2 when wipe day arrives?

Its recent wipes drew an average of 5 players at peak. On the latest wipe, 47 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 50% of recent wipes. The wipes that did not hold saw the count dip below half by day 2.

Tag guide

What do the server tags on HEAVY RUST | MAIN | MODDED | X2 mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp150 (Max players): It holds 150 slots; v2570 (Protocol): Protocol 2570 is required; a different version cannot connect; cs109107 (Build): Build: 109107; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under HEAVY RUST | MAIN | MODDED | X2. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include HEAVY RUST | MAIN | MODDED | X2?

HEAVY RUST | MAIN | MODDED | X2 appears on the following Rust Leaderboard lists: 2x Rust servers, ranked live and Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Gather rate: 2x.

About the server

Which Rust version is HEAVY RUST | MAIN | MODDED | X2 on?

The build behind HEAVY RUST | MAIN | MODDED | X2: Rust network protocol 2570 and build 109107 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is HEAVY RUST | MAIN | MODDED | X2 online right now, and how steady has it been?

Right now the lights are on at HEAVY RUST | MAIN | MODDED | X2. The uptime figure puts the last restart at roughly 3 days 1 hours ago. The last 7 full days saw it online for 136 of 168 hours, 81% of the time. Rust Leaderboard logged it for the first time on 11 October 2026.

How well does HEAVY RUST | MAIN | MODDED | X2 perform?

Averaged over the last 48 hours, server fps was 112, with a low of 98. Buildings, deployables and all the rest of the world took the entity count as high as 30,539. The top memory figure was 2,605 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is HEAVY RUST | MAIN | MODDED | X2 hosted?

Nothing about a region is published by HEAVY RUST | MAIN | MODDED | X2. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 217.60.240.248:28015.

Population

Where does HEAVY RUST | MAIN | MODDED | X2 sit on the leaderboard?

Player hours for the week place HEAVY RUST | MAIN | MODDED | X2 at #3,523, in the top 16% of every ranked server.

How many players are on HEAVY RUST | MAIN | MODDED | X2 right now?

On HEAVY RUST | MAIN | MODDED | X2, 1 players are in and 150 slots are on the board. 6 was the high point over seven days, with 1 players on average. Peak activity over the last 48 hours came at 18:00 UTC, with an average of 4 players.

Connect

How do I join HEAVY RUST | MAIN | MODDED | X2?

Type client.connect 217.60.240.248:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://t.me/heavyrustdev.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2570,gmrust,cs109107,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp150
Max players It holds 150 slots.
v2570
Protocol Protocol 2570 is required; a different version cannot connect.
cs109107
Build Build: 109107.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.