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Junichi & Saki PVE

Offline 218.40.83.125:28015 checked 30d ago

moddedcarbonpve

Stats

Players
1/ 4
25% full
Slots
3open
4 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#14,558
top 61%
Last wipe · new game
36d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.5 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 22 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 04:35 UTC36d ago 1 – running 1
Sat 19 Sep, 17:26 UTC38d ago 2 held half 2.5 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
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[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
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189 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
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28 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
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107 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 52 on average
46 / 100
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 52 on average
31 / 300

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Junichi & Saki PVE?

A procedural map, generated by the game, is what Junichi & Saki PVE runs.

What are the rules and settings on Junichi & Saki PVE?

No gather rate appears in the name of Junichi & Saki PVE. The game's default applies: groups of 8 players at most. It plays as pve, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. Carbon plugins are running. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on Junichi & Saki PVE?

Junichi & Saki PVE has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 36 days 7 hours.

What happens on Junichi & Saki PVE when wipe day arrives?

The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 100% of recent wipes.

Tag guide

What do the server tags on Junichi & Saki PVE mean?

gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): It runs Carbon, a framework for plugins are the tags Junichi & Saki PVE publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Junichi & Saki PVE?

Best modded Rust servers and Rust PvE servers leaderboard are the Rust Leaderboard lists that include Junichi & Saki PVE. You can find it through these server list filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server facts

Which Rust version is Junichi & Saki PVE on?

The build behind Junichi & Saki PVE: Rust network protocol 2633 and build 164530 on Windows. Steam updates your game so it sits on the same protocol needed to join.

Is Junichi & Saki PVE up right now, and how steady is it?

No sign of Junichi & Saki PVE right now, with 30 days 22 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. 18 September 2026 is when Rust Leaderboard first logged it.

Where in the world is Junichi & Saki PVE hosted?

On region, Junichi & Saki PVE publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 218.40.83.125:28015.

Player count

Where does Junichi & Saki PVE sit in the rankings?

Player hours for the week place Junichi & Saki PVE at #14,558, in the top 61% of every ranked server.

How many players are on Junichi & Saki PVE right now?

Right now Junichi & Saki PVE is not online, and its last appearance was 30 days 22 hours ago.

Connect

How do I join Junichi & Saki PVE?

Type client.connect 218.40.83.125:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players Slot count: 4.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs164530
Build It runs game build 164530.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings make changes, so it sits under Modded.
^y
Carbon It runs Carbon, a framework for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.