1UP
11668servers on
Hi-score
48663players now
2UP
118fresh wipes · 3h
Player select Out

Junichi & Saki PVE

Offline 218.40.83.125:28015 checked 3d ago

moddedcarbonpve

Stats

Players
1/ 4
25% full
Slots
3open
4 max players
7-day avg
1
7-day average · peak 1
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#5,353
top 24%
Last wipe · new game
4d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 00:32 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 253 on average
105 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
129 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 106 on average
39 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
64 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
25 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
40 / 100

Quick answers

from the figures on this page

How it plays

Which map is loaded on Junichi & Saki PVE?

A procedural map, generated by the game, is what Junichi & Saki PVE runs.

What are the rules and settings on Junichi & Saki PVE?

Junichi & Saki PVE says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as pve, no player-versus-player combat. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on Junichi & Saki PVE?

Too few of Junichi & Saki PVE's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 4 days 8 hours.

What happens on Junichi & Saki PVE when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 0 hours in.

Lists and filters

What do the server tags on Junichi & Saki PVE mean?

The server browser reads these tags from Junichi & Saki PVE: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^p (PvE): Player combat is off; the world itself is the threat; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): It runs Carbon, a framework for plugins. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Junichi & Saki PVE?

These Rust Leaderboard lists count Junichi & Saki PVE among them: Best modded Rust servers and Rust PvE servers leaderboard. Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week are the filters that surface it on the server list.

Server facts

Which Rust version is Junichi & Saki PVE running?

The build behind Junichi & Saki PVE: Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Junichi & Saki PVE up right now, and how steady is it?

Player one, Junichi & Saki PVE is offline as you read this, last spotted 3 days 21 hours ago. It was up 23% of the time over the last 7 full days: 39 of 168 hours on. Rust Leaderboard logged it for the first time on 3 October 2026.

Where in the world is Junichi & Saki PVE hosted?

No region is published by Junichi & Saki PVE. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 218.40.83.125:28015.

Population

Where does Junichi & Saki PVE sit on the leaderboard?

Player hours over seven days put Junichi & Saki PVE at #5,353, among the top 24% of ranked servers.

How many players are on Junichi & Saki PVE right now?

No connection to Junichi & Saki PVE: it is offline now, with the last check 3 days 21 hours ago. Its average over the past week is 1 players, peaking at 1.

How to join

How do I join Junichi & Saki PVE?

Type client.connect 218.40.83.125:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp4
Max players The server has 4 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Gameplay

^p
PvE Player combat is off; the world itself is the threat.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon It runs Carbon, a framework for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.