JP-APOLLO-RUST-PVE-SERVER
Online 219.164.228.12:28015 checked 7m ago
Stats
- Players
- 2/ 100
- 2% full
- Slots
- 98open
- 100 max players
- 7-day avg
- 3
- 7-day average · peak 14
- FPS
- 46
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 20h 00m
- since its last restart; the bar fills at a day
- Rank
- #1,628
- top 7%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 30, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:08 UTC FW27d ago | 30 | – | running | 1 |
| Fri 4 Sep, 08:06 UTC55d ago | 23 | halved by day 13 | 27.6 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on JP-APOLLO-RUST-PVE-SERVER?
The game generates a procedural map for JP-APOLLO-RUST-PVE-SERVER: size 4,500, seed 1739184776. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on JP-APOLLO-RUST-PVE-SERVER?
No gather rate appears in the name of JP-APOLLO-RUST-PVE-SERVER. 16 players is the group cap. pve is the mode, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Carbon. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on JP-APOLLO-RUST-PVE-SERVER?
Wipes on JP-APOLLO-RUST-PVE-SERVER come once a month, with the force wipe and no other. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 19 hours. A wipe once a month is set out in its tags.
What happens on JP-APOLLO-RUST-PVE-SERVER when wipe day arrives?
Its recent wipes drew an average of 26 players at peak. The crowd on the latest wipe topped out 31 hours in. The crowd kept above half its peak to the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 13.
Tag guide
What do the server tags on JP-APOLLO-RUST-PVE-SERVER mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts16 (Group limit): Teams cap at 16 players; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^p (PvE): Player combat is off; the world itself is the threat; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins are listed under JP-APOLLO-RUST-PVE-SERVER. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include JP-APOLLO-RUST-PVE-SERVER?
JP-APOLLO-RUST-PVE-SERVER appears on the following Rust Leaderboard lists: Best modded Rust servers and Rust PvE servers leaderboard. You can find it through these server list filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
About the server
Which Rust version is JP-APOLLO-RUST-PVE-SERVER on?
Rust network protocol 2635 and build 168909 on Windows is what JP-APOLLO-RUST-PVE-SERVER runs. Steam updates your game so it sits on the same protocol needed to join.
Is JP-APOLLO-RUST-PVE-SERVER online right now, and how steady has it been?
JP-APOLLO-RUST-PVE-SERVER is up, live and reachable this moment. About 20 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does JP-APOLLO-RUST-PVE-SERVER perform?
48 server fps on average across the last 48 hours, never dropping below 26. At its peak the world carried 203,019 entities: buildings, deployables and the rest. Memory use peaked at 8,526 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is JP-APOLLO-RUST-PVE-SERVER hosted?
The name of JP-APOLLO-RUST-PVE-SERVER points to Asia, though it publishes no region tag. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 219.164.228.12:28015.
The crowd
Where does JP-APOLLO-RUST-PVE-SERVER sit in the rankings?
Player hours for the week place JP-APOLLO-RUST-PVE-SERVER at #1,628, in the top 7% of every ranked server.
How many players are on JP-APOLLO-RUST-PVE-SERVER right now?
2 players fill 100 slots on JP-APOLLO-RUST-PVE-SERVER right now. 14 was the high point over seven days, with 3 players on average. Peak activity over the last 48 hours came at 10:00 UTC, with an average of 9 players.
Connect
How do I join JP-APOLLO-RUST-PVE-SERVER?
Type client.connect 219.164.228.12:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://discord.com/invite/9AcbMCKcvd.