1UP
11829servers on
Hi-score
86322players now
2UP
405fresh wipes · 3h
Player select Ready

RustServer

Online 220.158.17.152:28015 checked 11m ago

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
221
server frames a second, the latest hour; the bar fills at 60
Uptime
11d 22h
since its last restart; the bar fills at a day
Rank
#15,268
top 68%
Last wipe · new game
14d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 02:53 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 506 on average
198 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
276 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
737 / 800
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
42 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
818 / 900
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 242 on average
651 / 725

Quick answers

from the figures on this page

How it plays

Which map is loaded on RustServer?

Size 3,000 and seed 19686 define the game-generated procedural map on RustServer. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on RustServer?

The name of RustServer carries no gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Raids and player combat are part of the game. The server browser puts it under Community. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on RustServer?

Too few of RustServer's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 14 days 18 hours is how long the current world has been up.

What happens on RustServer when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe topped out 0 hours in.

Tags

What do the server tags on RustServer mean?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set are the tags RustServer publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include RustServer?

These Rust Leaderboard lists count RustServer among them: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server facts

Which Rust version is RustServer on?

The build behind RustServer: Rust network protocol 2634 and build 167781 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is RustServer online right now, and how steady has it been?

RustServer is up, live and reachable this moment. About 11 days 22 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 13 September 2026.

How well does RustServer perform?

Averaged over the last 48 hours, server fps was 193, with a low of 41. Up to 49,495 entities were in play, buildings and deployables among them. Memory use peaked at 2,945 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is RustServer hosted?

Nothing about a region is published by RustServer. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 220.158.17.152:28015 is its address.

Population

Where does RustServer sit in the rankings?

Player hours over seven days put RustServer at #15,268, among the top 68% of ranked servers.

How many players are on RustServer right now?

The live score is 0 players on RustServer, out of 50 slots. Over seven days, players averaged 0.

How to join

How do I join RustServer?

Type client.connect 220.158.17.152:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.