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Reforged Build Server | Production Rules

Online 23.108.66.125:28019 checked 5m ago

monthly wipes moddedoxidepve

Stats

Players
0/ 75
0% full
Slots
75open
75 max players
7-day avg
1
7-day average · peak 7
FPS
120
server frames a second, the latest hour; the bar fills at 60
Uptime
8h 01m
since its last restart; the bar fills at a day
Rank
#3,260
top 15%
Last wipe · new game
27d ago
monthly schedule
Next wipe · continue?
6d 22h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246821:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

6d 22h
Thu 5 Nov, 19:00 UTC
FW
34d 22h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:08 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 13 on average
15 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
8 / 50
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
1 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 2 on average
5 / 30
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY
groups of 10+ · monthly · 2 on average
5 / 100
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]
EU · groups of 10+ · monthly · 2 on average
1 / 100

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Reforged Build Server | Production Rules?

Size 5,650 and seed 1337 define the game-generated procedural map on Reforged Build Server | Production Rules. Same size, same seed, same map, viewable on RustMaps from this page. Under map name it shows Custom Map.

What are the rules and settings on Reforged Build Server | Production Rules?

Reforged Build Server | Production Rules says nothing in its name about a gather rate. 6 players is the group cap. build & creative is the mode, build freely in a sandbox, no gather. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on Reforged Build Server | Production Rules?

Wipes on Reforged Build Server | Production Rules come once a month, with the force wipe and no other. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 23 hours. Monthly wipes are what the tags promise.

What happens on Reforged Build Server | Production Rules when wipe day arrives?

At their busiest, its recent wipes averaged 3 players. 3 hours after the latest wipe, the crowd was at its highest.

Lists and filters

What do the server tags on Reforged Build Server | Production Rules mean?

The server browser reads these tags from Reforged Build Server | Production Rules: gmrust (Game mode): Survival, standard Rust style; mp75 (Max players): Slot count: 75; ts6 (Group limit): Teams cap at 6 players; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^k (Build server): Base design and practice; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Reforged Build Server | Production Rules?

Best modded Rust servers, Rust build server leaderboard and Rust PvE servers leaderboard are the Rust Leaderboard lists that include Reforged Build Server | Production Rules. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server details

Which Rust version is Reforged Build Server | Production Rules on?

The build behind Reforged Build Server | Production Rules: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.

Is Reforged Build Server | Production Rules up right now, and how steady is it?

Reforged Build Server | Production Rules is up, live and reachable this moment. About 8 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 13 September 2026.

How well does Reforged Build Server | Production Rules perform?

120 server fps on average across the last 48 hours, never dropping below 119. At its peak the world carried 62,417 entities: buildings, deployables and the rest. Memory use peaked at 4,261 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is Reforged Build Server | Production Rules hosted?

On region, Reforged Build Server | Production Rules publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 23.108.66.125:28019.

Population

Where does Reforged Build Server | Production Rules sit in the rankings?

Player hours for the week place Reforged Build Server | Production Rules at #3,260, in the top 15% of every ranked server.

How many players are on Reforged Build Server | Production Rules right now?

The live score is 0 players on Reforged Build Server | Production Rules, out of 75 slots. Its average over the past week is 1 players, peaking at 7. The busiest point in the last 48 hours was 00:00 UTC, averaging 6 players.

Connect

How do I join Reforged Build Server | Production Rules?

In the Rust console (F1) enter client.connect 23.108.66.125:28019. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://reforgerust.com/.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^k,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp75
Max players Slot count: 75.
ts6
Group limit Teams cap at 6 players.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build It runs game build 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server follows a monthly schedule, wiping with Facepunch's force wipe.

Gameplay

^k
Build server Base design and practice.
^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.