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11640servers on
Hi-score
44156players now
2UP
105fresh wipes · 3h
Player select Ready

[US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |

Online NA 23.26.121.202:30015 checked 13m ago

10x biweekly wipes moddedoxidepve

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
1
7-day average · peak 4
FPS
113
server frames a second, the latest hour; the bar fills at 60
Uptime
19h 54m
since its last restart; the bar fills at a day
Rank
#2,972
top 13% · #494 in NA
Last wipe · new game
13d ago
biweekly schedule
Next wipe · continue?
7d 10h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

Coming wipes

7d 10h
Thu 5 Nov, 19:00 UTC
FW
14d 9h
Thu 12 Nov, 18:06 UTC
35d 10h
Thu 3 Dec, 19:00 UTC
FW
42d 9h
Thu 10 Dec, 18:06 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:06 UTC13d ago 1 – running 0
Thu 1 Oct, 18:15 UTC FW27d ago 1 held half 14 days 0
Thu 17 Sep, 18:01 UTC41d ago 3 halved by day 3 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

How it plays

Which map is loaded on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

The game generates a procedural map for [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |: size 4,500, seed 1337. Look at it on RustMaps from this page: identical size and seed give an identical map. Under map name it shows Custom Map.

What are the rules and settings on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

Gather rates here sit at 10x — [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | says so in its own name. 8 players is the group cap, unchanged from the game's default. no player-versus-player combat: that is pve. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

Wipes on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | come every 4 weeks on Thursday at 18:06 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. 13 days 14 hours is how long the current world has been up. Its tags list a wipe schedule of one wipe per two weeks.

What happens on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | when wipe day arrives?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe topped out 7 hours in. The crowd kept above half its peak to the next wipe in 50% of recent wipes. The wipes that did not hold saw the count dip below half by day 3.

Lists and filters

What do the server tags on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | mean?

Read by the game's server browser, gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; NA (North America): In the server browser it sits under North America are listed under [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

[US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | appears on the following Rust Leaderboard lists: 10x Rust servers: the high scores, Best modded Rust servers, Rust PvE servers leaderboard and Best US Rust servers. You can find it through these server list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Server facts

Which Rust version is [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | running?

Rust network protocol 2635 and build 168909 on Windows is what [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | up right now, and how steady is it?

[US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | is up, live and reachable this moment. The uptime figure puts the last restart at roughly 19 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 13 September 2026.

How well does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | perform?

The 48-hour average is 116 server fps; the floor was 104. At its peak the world carried 133,824 entities: buildings, deployables and the rest. Memory use peaked at 4,089 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | hosted?

The NA tag on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | puts it in North America. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 23.26.121.202:30015.

The crowd

Where does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | sit on the leaderboard?

Player hours over seven days give [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | #2,972 worldwide, #494 in North America, and the top 13% of ranked servers.

How many players are on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | right now?

0 players fill 100 slots on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | right now. Its average over the past week is 1 players, peaking at 4. The busiest point in the last 48 hours was 22:00 UTC, averaging 2 players.

How to join

How do I join [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

Type client.connect 23.26.121.202:30015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://discord.com/invite/the-masters is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The server has 100 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.