Complete Build System | by hionet.com - staging
Offline EU 23.81.34.186:26015 checked 11d ago
Stats
- Players
- 1/ 5
- 20% full
- Slots
- 4open
- 5 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,185
- top 65% · #2484 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Complete Build System | by hionet.com - staging?
The game generates a procedural map for Complete Build System | by hionet.com - staging: size 4,500, seed 1337. From this page RustMaps displays it, since the same size and seed always give the same map. Its name for the map: Custom Map.
What are the rules and settings on Complete Build System | by hionet.com - staging?
No gather rate appears in the name of Complete Build System | by hionet.com - staging. The game's default applies: groups of 8 players at most. build & creative is the mode, no gathering, just sandbox building. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Carbon. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on Complete Build System | by hionet.com - staging?
Too few of Complete Build System | by hionet.com - staging's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 11 days 5 hours is how long the current world has been up.
Tag guide
What do the server tags on Complete Build System | by hionet.com - staging mean?
gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168330 (Build): The game build is 168330; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^c (Creative): It is a sandbox: skip gathering and build freely; ^k (Build server): Design and practise your bases here; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): In the server browser it sits under Europe are the tags Complete Build System | by hionet.com - staging publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Complete Build System | by hionet.com - staging?
Best EU Rust servers, Best modded Rust servers, Rust build server leaderboard and Creative Rust servers leaderboard are the Rust Leaderboard lists that include Complete Build System | by hionet.com - staging. Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
About the server
Which Rust version is Complete Build System | by hionet.com - staging running?
Rust network protocol 2635 and build 168330 on Linux is what Complete Build System | by hionet.com - staging runs. Matching the protocol is what joining needs; Steam handles the update.
Is Complete Build System | by hionet.com - staging up right now, and how steady is it?
Player one, Complete Build System | by hionet.com - staging is offline as you read this, last spotted 11 days 3 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. 17 October 2026 is when Rust Leaderboard first logged it.
Where in the world is Complete Build System | by hionet.com - staging hosted?
Its EU tag places Complete Build System | by hionet.com - staging in Europe. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 23.81.34.186:26015 is its address.
Player count
Where does Complete Build System | by hionet.com - staging sit in the rankings?
Seven-day player hours rank Complete Build System | by hionet.com - staging at #14,185 overall, #2,484 in Europe, and inside the top 65% of all ranked servers.
How many players are on Complete Build System | by hionet.com - staging right now?
Complete Build System | by hionet.com - staging is offline at the moment; the last sighting was 11 days 3 hours ago.
How to join
How do I join Complete Build System | by hionet.com - staging?
Type client.connect 23.81.34.186:26015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://codefling.com/plugins/complete-build-system-sandbox-system.