Rusty Paradise Testing
Online 23.87.63.84:28020 checked 11m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 40
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 6h 57m
- since its last restart; the bar fills at a day
- Rank
- #15,310
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #515 of the trio servers (top 82%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 01:24 UTC26d ago | 1 | – | running | 0 |
| Tue 22 Sep, 12:37 UTC37d ago | 1 | halved by day 3 | 10.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Rusty Paradise Testing?
The game generates a procedural map for Rusty Paradise Testing: size 4,250, seed 1760108465. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Rusty Paradise Testing?
No gather rate appears in the name of Rusty Paradise Testing. Groups stop at 3 players, the trio rule. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Rusty Paradise Testing?
The record of Rusty Paradise Testing's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 26 days 17 hours.
What happens on Rusty Paradise Testing when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 3 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 3.
Lists and filters
What do the server tags on Rusty Paradise Testing mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts3 (Group limit): You can have up to 3 per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under Rusty Paradise Testing. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Rusty Paradise Testing?
Rusty Paradise Testing appears on the following Rust Leaderboard lists: Best modded Rust servers and Trio Rust servers: the scoreboard. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.
Server facts
Which Rust version is Rusty Paradise Testing running?
Rust network protocol 2635 and build 168909 on Linux is what Rusty Paradise Testing runs. Matching the protocol is what joining needs; Steam handles the update.
Is Rusty Paradise Testing online right now, and how steady has it been?
Player one, Rusty Paradise Testing is online as you read this. Going by the uptime it reports, the last restart was about 6 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.
How well does Rusty Paradise Testing perform?
40 server fps on average across the last 48 hours, never dropping below 39. At its peak the world carried 107,451 entities: buildings, deployables and the rest. The top memory figure was 4,678 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Rusty Paradise Testing hosted?
Nothing about a region is published by Rusty Paradise Testing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 23.87.63.84:28020.
The crowd
Where does Rusty Paradise Testing sit on the leaderboard?
Player hours for the week place Rusty Paradise Testing at #15,310, in the top 69% of every ranked server. Rank #515 when lined up against trio servers.
How many players are on Rusty Paradise Testing right now?
On Rusty Paradise Testing, 0 players are in and 100 slots are on the board. Its average over the past week is 0 players.
Getting in
How do I join Rusty Paradise Testing?
In the Rust console (F1) enter client.connect 23.87.63.84:28020. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://discord.com/invite/J4CFHfE for its website.