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11760servers on
Hi-score
62257players now
2UP
134fresh wipes · 3h
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Together We Rust | Build Server

Online NA 24.136.4.198:28015 checked 9m ago

moddedoxide

Stats

Players
4/ 125
3% full
Slots
121open
125 max players
7-day avg
2
7-day average · peak 7
FPS
149
server frames a second, the latest hour; the bar fills at 60
Uptime
1d 17h
since its last restart; the bar fills at a day
Rank
#2,129
top 10% · #333 in NA
Last wipe · new game
26d ago
no schedule published
Next wipe · continue?
8d 20h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246823:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 10% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

7
wipe-day peak
players, last three wipes

Coming wipes

8d 20h
Thu 5 Nov, 19:00 UTC
FW
36d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:27 UTC FW26d ago 7 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
139 / 999
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NA · groups of 8+ · 12 on average
16 / 150
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11 / 200
Builders Like Us
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6 / 100
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Quick answers

from the figures on this page

Settings and map

Which map is loaded on Together We Rust | Build Server?

The game generates a procedural map for Together We Rust | Build Server: size 4,250, seed 845992178. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on Together We Rust | Build Server?

No gather rate appears in the name of Together We Rust | Build Server. 8 players is the group cap, unchanged from the game's default. build freely in a sandbox, no gather: that is build & creative. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on Together We Rust | Build Server?

The force wipe is the only wipe Together We Rust | Build Server takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. This world has been running since 26 days 2 hours.

What happens on Together We Rust | Build Server when wipe day arrives?

At their busiest, its recent wipes averaged 7 players. 34 hours after the latest wipe, the crowd was at its highest.

Tag guide

Who is behind Together We Rust | Build Server?

Among the servers we track, only Together We Rust | Build Server publishes this togetherwerust.com hostname.

What do the server tags on Together We Rust | Build Server mean?

The server browser reads these tags from Together We Rust | Build Server: gmvanilla (Game mode): This is vanilla survival; mp125 (Max players): It holds 125 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^r (Roleplay): This server is for roleplay; ^c (Creative): No gathering here; build freely in sandbox mode; ^k (Build server): Build and test base designs; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings; NA (North America): North America is the region it appears under in the server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Together We Rust | Build Server?

These Rust Leaderboard lists count Together We Rust | Build Server among them: Best modded Rust servers, Rust build server leaderboard, Creative Rust servers leaderboard, Rust roleplay leaderboard and Best US Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server facts

Which Rust version is Together We Rust | Build Server on?

Rust network protocol 2635 and build 168909 on Windows is what Together We Rust | Build Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Together We Rust | Build Server up right now, and how steady is it?

Right now the lights are on at Together We Rust | Build Server. About 41 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 168, or 100%. The first record Rust Leaderboard has of it is 13 September 2026.

How well does Together We Rust | Build Server perform?

The 48-hour average is 152 server fps; the floor was 96. Buildings, deployables and all the rest of the world took the entity count as high as 168,656. The top memory figure was 4,515 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is Together We Rust | Build Server hosted?

Its NA tag places Together We Rust | Build Server in North America. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 24.136.4.198:28015 is its address.

Population

Where does Together We Rust | Build Server sit on the leaderboard?

Seven-day player hours rank Together We Rust | Build Server at #2,129 overall, #333 in North America, and inside the top 10% of all ranked servers.

How many players are on Together We Rust | Build Server right now?

The live score is 4 players on Together We Rust | Build Server, out of 125 slots. 7 was the high point over seven days, with 2 players on average. The busiest point in the last 48 hours was 06:00 UTC, averaging 4 players.

Connect

How do I join Together We Rust | Build Server?

Type client.connect 24.136.4.198:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://discord.com/invite/Xph6ycHG9q.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^r,^c,^k,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp125
Max players It holds 125 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Gameplay

^r
Roleplay This server is for roleplay.
^c
Creative No gathering here; build freely in sandbox mode.
^k
Build server Build and test base designs.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded This is Modded: the game is changed by plugins or settings.

Region

NA
North America North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.