FaceFirst Events|SkillTree|NPCRaids
Online 24.156.98.17:28015 checked 12m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 110
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 17h 05m
- since its last restart; the bar fills at a day
- Rank
- #8,604
- top 39%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 16:18 UTC11d ago | 3 | – | running | 0 |
| Fri 2 Oct, 00:54 UTC26d ago | 2 | held half | 14.6 days | 0 |
| Fri 18 Sep, 06:07 UTC39d ago | 2 | halved by day 12 | 13.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on FaceFirst Events|SkillTree|NPCRaids?
The game generates a procedural map for FaceFirst Events|SkillTree|NPCRaids: size 4,250, seed 2135006930. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on FaceFirst Events|SkillTree|NPCRaids?
FaceFirst Events|SkillTree|NPCRaids says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as pve, no player-versus-player combat. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on FaceFirst Events|SkillTree|NPCRaids?
No next wipe can be pinned down on FaceFirst Events|SkillTree|NPCRaids, which wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 11 days 12 hours.
What happens on FaceFirst Events|SkillTree|NPCRaids when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. 29 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 50% of recent wipes. Day 12 is when it dropped under half on the wipes that failed to hold.
Lists and filters
What do the server tags on FaceFirst Events|SkillTree|NPCRaids mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under FaceFirst Events|SkillTree|NPCRaids. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include FaceFirst Events|SkillTree|NPCRaids?
FaceFirst Events|SkillTree|NPCRaids appears on the following Rust Leaderboard lists: Best modded Rust servers and Rust PvE servers leaderboard. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
Which Rust version is FaceFirst Events|SkillTree|NPCRaids running?
Rust network protocol 2635 and build 168909 on Windows is the version FaceFirst Events|SkillTree|NPCRaids runs. Steam updates your game so it sits on the same protocol needed to join.
Is FaceFirst Events|SkillTree|NPCRaids online right now, and how steady has it been?
FaceFirst Events|SkillTree|NPCRaids is up, live and reachable this moment. The uptime figure puts the last restart at roughly 17 hours ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. 13 September 2026 is when Rust Leaderboard first logged it.
How well does FaceFirst Events|SkillTree|NPCRaids perform?
111 server fps on average across the last 48 hours, never dropping below 11. Up to 122,767 entities were in play, buildings and deployables among them. Memory use peaked at 4,020 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is FaceFirst Events|SkillTree|NPCRaids hosted?
On region, FaceFirst Events|SkillTree|NPCRaids publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 24.156.98.17:28015.
Population
Where does FaceFirst Events|SkillTree|NPCRaids sit in the rankings?
Player hours for the week place FaceFirst Events|SkillTree|NPCRaids at #8,604, in the top 39% of every ranked server.
How many players are on FaceFirst Events|SkillTree|NPCRaids right now?
0 players fill 100 slots on FaceFirst Events|SkillTree|NPCRaids right now. 1 was the high point over seven days, with 0 players on average. In the last 48 hours, 05:00 UTC drew the highest average: 1 players.
Getting in
How do I join FaceFirst Events|SkillTree|NPCRaids?
Type client.connect 24.156.98.17:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://facefirstgaming.com is its website.
