Dying Light PvE
Offline 24.66.56.92:28018 checked 41d ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,523
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on Dying Light PvE?
The name of Dying Light PvE carries no gather rate. The game's default applies: groups of 8 players at most. pve is the mode, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Carbon. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on Dying Light PvE?
The record of Dying Light PvE's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 46 days is how long the current world has been up.
Tags
What do the server tags on Dying Light PvE mean?
gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^p (PvE): Player combat is off; the world itself is the threat; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): This server uses Carbon for plugins are the tags Dying Light PvE publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Dying Light PvE?
These Rust Leaderboard lists count Dying Light PvE among them: Best modded Rust servers and Rust PvE servers leaderboard. Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more are the filters that surface it on the server list.
Server facts
Which Rust version is Dying Light PvE on?
Rust network protocol 2633 and build 163794 on Windows is what Dying Light PvE runs. Steam updates your game so it sits on the same protocol needed to join.
Is Dying Light PvE up right now, and how steady is it?
No sign of Dying Light PvE right now, with 41 days 18 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 17 September 2026.
Where in the world is Dying Light PvE hosted?
Nothing about a region is published by Dying Light PvE. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 24.66.56.92:28018 is its address.
The crowd
Where does Dying Light PvE sit on the leaderboard?
Player hours for the week place Dying Light PvE at #15,523, in the top – of every ranked server.
How many players are on Dying Light PvE right now?
Dying Light PvE is offline at the moment; the last sighting was 41 days 18 hours ago.
Connect
How do I join Dying Light PvE?
Type client.connect 24.66.56.92:28018 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.