Test
Offline 31.162.18.183:28015 checked 9d ago
Stats
- Players
- 0/ 200
- 0% full
- Slots
- 200open
- 200 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,322
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 18:37 UTC, in 4d 11h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Test?
Test runs on a map the game generates procedurally.
What are the rules and settings on Test?
Test says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. no player-versus-player combat: that is pve. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on Test?
From biweekly: 14 days after its last wipe comes the estimate for Test's next wipe. Come Monday 2 November at 18:37 UTC, its next wipe is due. This world has been running since 9 days 12 hours. A wipe every two weeks is what its tags say.
Tag guide
What do the server tags on Test mean?
The server browser reads these tags from Test: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): It holds 200 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Test?
These Rust Leaderboard lists count Test among them: Best modded Rust servers and Rust PvE servers leaderboard. You can find it through these server list filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server details
Which Rust version is Test on?
Rust network protocol 2634 and build 167781 on Windows is what Test runs. Steam updates your game so it sits on the same protocol needed to join.
Is Test up right now, and how steady is it?
No sign of Test right now, with 9 days 12 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 19 October 2026.
Where in the world is Test hosted?
No region is published by Test. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 31.162.18.183:28015.
The crowd
Where does Test sit on the leaderboard?
Player hours over seven days put Test at #15,322, among the top 70% of ranked servers.
How many players are on Test right now?
No connection to Test: it is offline now, with the last check 9 days 12 hours ago.
Connect
How do I join Test?
In the Rust console (F1) enter client.connect 31.162.18.183:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.