Moon's Fun House
Online 31.214.196.157:7917 checked 8m ago
Stats
- Players
- 0/ 55
- 0% full
- Slots
- 55open
- 55 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 85
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2h 11m
- since its last restart; the bar fills at a day
- Rank
- #15,344
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Moon's Fun House?
The game generates a procedural map for Moon's Fun House: size 4,000, seed 6738. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Moon's Fun House?
No gather rate appears in the name of Moon's Fun House. Up to 8 players per group, which is the game's default. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. The server browser puts it under Community. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Moon's Fun House?
Once a month Moon's Fun House wipes, and the force wipe is the occasion. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. This world has been running since 27 days 20 hours.
What happens on Moon's Fun House when wipe day arrives?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd was at its highest.
Tag guide
What do the server tags on Moon's Fun House mean?
gmvanilla (Game mode): The mode is vanilla survival; mp55 (Max players): The server has 55 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set are the tags Moon's Fun House publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Moon's Fun House?
These Rust Leaderboard lists count Moon's Fun House among them: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Which Rust version is Moon's Fun House on?
Rust network protocol 2635 and build 168909 on Windows is the version Moon's Fun House runs. Matching the protocol is what joining needs; Steam handles the update.
Is Moon's Fun House online right now, and how steady has it been?
Player one, Moon's Fun House is online as you read this. About 2 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does Moon's Fun House perform?
The 48-hour average is 83 server fps; the floor was 58. At its peak the world carried 92,665 entities: buildings, deployables and the rest. Memory use peaked at 2,297 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Moon's Fun House hosted?
Nothing about a region is published by Moon's Fun House. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 31.214.196.157:7917.
The crowd
Where does Moon's Fun House sit in the rankings?
Player hours over seven days put Moon's Fun House at #15,344, among the top 69% of ranked servers.
How many players are on Moon's Fun House right now?
0 players fill 55 slots on Moon's Fun House right now. A seven-day average of 0 players is the score here.
Getting in
How do I join Moon's Fun House?
Type client.connect 31.214.196.157:7917 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.
