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76849players now
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DutchRust Staging Test Server

Online 31.70.90.35:28015 checked 11m ago

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak 1
FPS
60
server frames a second, the latest hour; the bar fills at 60
Uptime
1h 00m
since its last restart; the bar fills at a day
Rank
#14,262
top 64%
Last wipe · new game
2h ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75122:0007:0016:0000:0009:0020:00Wiped Tue 27 Oct, 18:40 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608022:0007:0016:0000:0009:0020:00Wiped Tue 27 Oct, 18:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.1 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctThu 24 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:40 UTC2h ago – – running 0
Tue 20 Oct, 13:29 UTC7d ago 0 – – 0
Thu 24 Sep, 18:26 UTC33d ago 1 halved by day 1 25.8 days 0
Wed 16 Sep, 15:12 UTC41d ago 1 halved by day 1 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
667 / 750
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 343 on average
50 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 339 on average
87 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 315 on average
370 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
179 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 260 on average
162 / 250

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on DutchRust Staging Test Server?

DutchRust Staging Test Server runs a procedural map of size 4,500 with seed 1216243222, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on DutchRust Staging Test Server?

DutchRust Staging Test Server says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. the usual game, with gathering, building and raiding: that is survival. Players may raid and fight each other. It is listed as a community server in the browser. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on DutchRust Staging Test Server?

There is no telling the next wipe on DutchRust Staging Test Server: it wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 2 hours is how long the current world has been up.

What happens on DutchRust Staging Test Server when wipe day arrives?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours in. The crowd kept above half its peak to the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 1.

Lists and filters

What do the server tags on DutchRust Staging Test Server mean?

Read by the game's server browser, gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs169399 (Build): The game build is 169399; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set are listed under DutchRust Staging Test Server. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include DutchRust Staging Test Server?

Best Rust community servers are the Rust Leaderboard lists that include DutchRust Staging Test Server. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours are the filters that surface it on the server list.

Server facts

Which Rust version is DutchRust Staging Test Server on?

Rust network protocol 2635 and build 169399 on Linux is the version DutchRust Staging Test Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is DutchRust Staging Test Server up right now, and how steady is it?

Right now the lights are on at DutchRust Staging Test Server. About 1 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 168, or 100%. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does DutchRust Staging Test Server perform?

Averaged over the last 48 hours, server fps was 60, with a low of 60. At its peak the world carried 118,000 entities: buildings, deployables and the rest. It drew up to 2,177 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is DutchRust Staging Test Server hosted?

No region is published by DutchRust Staging Test Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 31.70.90.35:28015 is its address.

The crowd

Where does DutchRust Staging Test Server sit in the rankings?

Player hours over seven days put DutchRust Staging Test Server at #14,262, among the top 64% of ranked servers.

How many players are on DutchRust Staging Test Server right now?

0 players fill 10 slots on DutchRust Staging Test Server right now. Its average over the past week is 0 players, peaking at 1. In the last 48 hours, 19:00 UTC drew the highest average: 0 players.

How to join

How do I join DutchRust Staging Test Server?

In the Rust console (F1) enter client.connect 31.70.90.35:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://dutchrustserver.nl.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs169399,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Join only if your game is on protocol 2635.
cs169399
Build The game build is 169399.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.