Annoying Orange Roleplay
Online 37.10.124.176:21000 checked 9m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 10
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 13h 37m
- since its last restart; the bar fills at a day
- Rank
- #15,268
- top 68%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Annoying Orange Roleplay?
The game generates a procedural map for Annoying Orange Roleplay: size 4,000, seed 6738. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Annoying Orange Roleplay?
The name of Annoying Orange Roleplay carries no gather rate. 4 players is the group limit (quad). softcore is the mode, Facepunch made easier: partial loot is kept. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Annoying Orange Roleplay?
The force wipe is the only wipe Annoying Orange Roleplay takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. The world it runs now dates from 28 days 3 hours.
What happens on Annoying Orange Roleplay when wipe day arrives?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd was at its highest.
Tag guide
What do the server tags on Annoying Orange Roleplay mean?
The server browser reads these tags from Annoying Orange Roleplay: gmsoftcore (Game mode): This is softcore, with easier rules; mp50 (Max players): The server has 50 slots; ts4 (Group limit): The team size limit is 4; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Annoying Orange Roleplay?
These Rust Leaderboard lists count Annoying Orange Roleplay among them: Best modded Rust servers and Rust roleplay leaderboard. You can find it through these server list filters: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Server facts
Which Rust version is Annoying Orange Roleplay running?
Rust network protocol 2635 and build 168909 on Windows is what Annoying Orange Roleplay runs. Steam updates your game so it sits on the same protocol needed to join.
Is Annoying Orange Roleplay up right now, and how steady is it?
Annoying Orange Roleplay is up, live and reachable this moment. About 13 hours ago is when it last restarted, judged by the uptime it reports. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does Annoying Orange Roleplay perform?
10 server fps on average across the last 48 hours, never dropping below 10. Up to 92,679 entities were in play, buildings and deployables among them. The top memory figure was 2,508 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Annoying Orange Roleplay hosted?
Nothing about a region is published by Annoying Orange Roleplay. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 37.10.124.176:21000.
Player count
Where does Annoying Orange Roleplay sit on the leaderboard?
Player hours for the week place Annoying Orange Roleplay at #15,268, in the top 68% of every ranked server. In the quad group it takes #615.
How many players are on Annoying Orange Roleplay right now?
The live score is 0 players on Annoying Orange Roleplay, out of 50 slots. A seven-day average of 0 players is the score here.
Connect
How do I join Annoying Orange Roleplay?
In the Rust console (F1) enter client.connect 37.10.124.176:21000. Launch Rust from this page instead and it opens the game through Steam and joins for you.
