1UP
11791servers on
Hi-score
67584players now
2UP
129fresh wipes · 3h
Player select Out

common

Offline 37.153.36.135:28015 checked 5d ago

Stats

Players
0/ 15
0% full
Slots
15open
15 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,339
top 69%
Last wipe · new game
13d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep11 Oct17 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.5 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:28 UTC13d ago 1 – running 1
Sun 11 Oct, 01:39 UTC17d ago 1 held half 4.2 days 0
Tue 22 Sep, 05:33 UTC36d ago 1 halved by day 1 18.8 days 0
Sat 19 Sep, 05:21 UTC39d ago 1 halved by day 1 3 days 0
Mon 14 Sep, 08:11 UTC44d ago 1 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
501 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
309 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
41 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
85 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
109 / 200

Quick answers

from the figures on this page

Settings and map

Which map is loaded on common?

The game generates a procedural map for common: size 4,000, seed 1. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on common?

common says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. It is listed as a community server in the browser. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on common?

No next wipe can be pinned down on common, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 13 days 15 hours.

What happens on common when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 25% of recent wipes. On the wipes where it did not, the count dropped under half by day 1.

Tags

What do the server tags on common mean?

The server browser reads these tags from common: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): Slot count: 15; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include common?

Best Rust community servers are the Rust Leaderboard lists that include common. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

Which Rust version is common on?

Rust network protocol 2634 and build 167398 on Windows is the version common runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is common up right now, and how steady is it?

Player one, common is offline as you read this, last spotted 5 days 11 hours ago. It was up 1% of the time over the last 7 full days: 1 of 168 hours on. The first record Rust Leaderboard has of it is 14 September 2026.

Where in the world is common hosted?

On region, common publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 37.153.36.135:28015.

The crowd

Where does common sit on the leaderboard?

Player hours for the week place common at #15,339, in the top 69% of every ranked server.

How many players are on common right now?

common is offline at the moment; the last sighting was 5 days 11 hours ago. Its average over the past week is 0 players.

Getting in

How do I join common?

In the Rust console (F1) enter client.connect 37.153.36.135:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players Slot count: 15.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs167398
Build It runs game build 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.