1UP
11676servers on
Hi-score
50509players now
2UP
130fresh wipes · 3h
Player select Ready

A-42 | Development

Online EU 37.187.135.158:29015 checked 11m ago

moddedcarbon

Stats

Players
0/ 42
0% full
Slots
42open
42 max players
7-day avg
0
7-day average · peak –
FPS
144
server frames a second, the latest hour; the bar fills at 60
Uptime
2h 38m
since its last restart; the bar fills at a day
Rank
#15,335
top 69% · #2563 in EU
Last wipe · new game
17d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:52 UTC17d ago 2 – running 0
Thu 1 Oct, 20:03 UTC FW27d ago 0 – 9.8 days 0
Mon 14 Sep, 14:01 UTC44d ago 1 halved by day 2 17.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
92 / 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
2 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
18 / 100
Intoxicated EU Sandbox - Creative | Build | Noclip
EU · groups of 8+ · 22 on average
17 / 150
ShockRust | Build Обновление
EU · no group limit · 9 on average
12 / 50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire
EU · groups of 16+ · monthly · 6 on average
6 / 50

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on A-42 | Development?

A-42 | Development runs a procedural map of size 6,000 with seed 1337, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page. Custom Map is the map name shown.

What are the rules and settings on A-42 | Development?

A-42 | Development says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. battle royale, parkour, Bedwars and arenas: that is minigames & battle royale. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Carbon. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on A-42 | Development?

There is no telling the next wipe on A-42 | Development: it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 17 days 18 hours.

What happens on A-42 | Development when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 1 hours in. 0% of its recent wipes held more than half the peak all the way to the next wipe. Day 2 is when it dropped under half on the wipes that failed to hold.

Tags

What do the server tags on A-42 | Development mean?

gmvanilla (Game mode): Survival in vanilla form; mp42 (Max players): The server has 42 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^c (Creative): No gathering here; build freely in sandbox mode; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP; the loot comes free; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): It runs Carbon, a framework for plugins; EU (Europe): Europe is the region it appears under in the server browser are the tags A-42 | Development publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include A-42 | Development?

Best EU Rust servers, Best modded Rust servers, Best Rust aim training servers, Rust build server leaderboard and Creative Rust servers leaderboard are the Rust Leaderboard lists that include A-42 | Development. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server details

Which Rust version is A-42 | Development on?

The build behind A-42 | Development: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.

Is A-42 | Development online right now, and how steady has it been?

A-42 | Development is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 2 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 13 September 2026.

How well does A-42 | Development perform?

Averaged over the last 48 hours, server fps was 144, with a low of 141. At its peak the world carried 34,366 entities: buildings, deployables and the rest. Memory use peaked at 3,057 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is A-42 | Development hosted?

Its EU tag places A-42 | Development in Europe. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 37.187.135.158:29015.

Population

Where does A-42 | Development sit in the rankings?

Player hours over seven days give A-42 | Development #15,335 worldwide, #2,563 in Europe, and the top 69% of ranked servers.

How many players are on A-42 | Development right now?

The live score is 0 players on A-42 | Development, out of 42 slots. A seven-day average of 0 players is the score here.

Connect

How do I join A-42 | Development?

Type client.connect 37.187.135.158:29015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://discord.com/invite/TQsD4Nh2SX.

Server tags

what each one means

Published as mp42,ptrak,$r?,v2635,^z,^y,^c,^e,^d,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp42
Max players The server has 42 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Gameplay

^c
Creative No gathering here; build freely in sandbox mode.
^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP; the loot comes free.

Mods and access

^z
Modded Modded listing: settings or plugins change how it plays.
^y
Carbon It runs Carbon, a framework for plugins.

Region

EU
Europe Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.