Testing server
Online EU 37.187.28.4:28023 checked 12m ago
Stats
- Players
- 0/ 9
- 0% full
- Slots
- 9open
- 9 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3d 7h
- since its last restart; the bar fills at a day
- Rank
- #15,351
- top 69% · #2567 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 02:15 UTC, in 2d 21h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Testing server?
Testing server runs a procedural map of size 1,000 with seed 1234, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Testing server?
No gather rate appears in the name of Testing server. Groups stop at 4 players, the quad rule. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Carbon. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on Testing server?
An estimate from weekly: 7 days after its last wipe gives Testing server's next wipe. Sunday 1 November at 02:15 UTC is the date its next wipe is due. The world it runs now dates from 25 days 2 hours. Once a week is the wipe schedule its tags give.
Tags
Who is behind Testing server?
Among the servers we track, only Testing server publishes this slimi.lt hostname.
What do the server tags on Testing server mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp9 (Max players): The server has 9 slots; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^w (Weekly): It wipes weekly; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): It runs Carbon, a framework for plugins; EU (Europe): In the server browser it sits under Europe are listed under Testing server. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Testing server?
Best EU Rust servers and Best modded Rust servers are the Rust Leaderboard lists that include Testing server. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly.
Server facts
Which Rust version is Testing server running?
The build behind Testing server: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.
Is Testing server up right now, and how steady is it?
Testing server is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 3 days 7 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 4 October 2026.
How well does Testing server perform?
30 server fps on average across the last 48 hours, never dropping below 30. Buildings, deployables and all the rest of the world took the entity count as high as 2,942. The top memory figure was 1,163 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Testing server hosted?
In Europe, says Testing server, with a EU tag. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 37.187.28.4:28023 is its address.
Player count
Where does Testing server sit on the leaderboard?
Seven-day player hours rank Testing server at #15,351 overall, #2,567 in Europe, and inside the top 69% of all ranked servers. #624 among quad servers.
How many players are on Testing server right now?
The live score is 0 players on Testing server, out of 9 slots. A seven-day average of 0 players is the score here.
Connect
How do I join Testing server?
Type client.connect 37.187.28.4:28023 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://basemates.net is its website.