TestPvp X10
Online 37.192.174.169:28002 checked 6m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 70
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 22h 04m
- since its last restart; the bar fills at a day
- Rank
- #8,870
- top 40%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 00:11 UTC, in 1d 0h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 00:11 UTC19d ago | 1 | – | running | 0 |
| Thu 1 Oct, 19:14 UTC FW26d ago | 1 | halved by day 1 | 6.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on TestPvp X10?
Size 1,500 and seed 909457518 define the game-generated procedural map on TestPvp X10. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on TestPvp X10?
TestPvp X10 carries a 10x gather rate, as its title advertises. Up to 8 players per group, which is the game's default. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on TestPvp X10?
Because TestPvp X10's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Thursday 29 October at 00:11 UTC is the date its next wipe is due. The world it runs now dates from 26 days 4 hours. The tags state wipes every week.
What happens on TestPvp X10 when wipe day arrives?
The average peak across its recent wipes is 1 players. 12 hours after the latest wipe, the crowd was at its highest. 0% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 1.
Tag guide
What do the server tags on TestPvp X10 mean?
gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^w (Weekly): It wipes weekly; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags TestPvp X10 publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include TestPvp X10?
These Rust Leaderboard lists count TestPvp X10 among them: 10x Rust servers: the high scores and Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.
About the server
Which Rust version is TestPvp X10 running?
Rust network protocol 2635 and build 168909 on Windows is what TestPvp X10 runs. Steam updates your game so it sits on the same protocol needed to join.
Is TestPvp X10 up right now, and how steady is it?
Player one, TestPvp X10 is online as you read this. Going by the uptime it reports, the last restart was about 22 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. The first record Rust Leaderboard has of it is 15 September 2026.
How well does TestPvp X10 perform?
The 48-hour average is 69 server fps; the floor was 62. Buildings, deployables and all the rest of the world took the entity count as high as 8,871. Memory use peaked at 1,216 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is TestPvp X10 hosted?
On region, TestPvp X10 publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 37.192.174.169:28002.
Player count
Where does TestPvp X10 sit in the rankings?
Player hours over seven days put TestPvp X10 at #8,870, among the top 40% of ranked servers.
How many players are on TestPvp X10 right now?
0 players fill 100 slots on TestPvp X10 right now. Its average over the past week is 0 players, peaking at 2. In the last 48 hours, 03:00 UTC drew the highest average: 1 players.
Getting in
How do I join TestPvp X10?
Type client.connect 37.192.174.169:28002 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.