[EU] Rust.io - Main | Классика x1 | 30.10
Online EU 37.230.137.162:20550 checked 11m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 4
- FPS
- 48
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 8h 23m
- since its last restart; the bar fills at a day
- Rank
- #4,212
- top 19% · #1529 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 12:09 UTC13h ago | – | – | running | 0 |
| Thu 15 Oct, 12:28 UTC14d ago | 2 | held half | 14 days | 0 |
| Thu 1 Oct, 18:13 UTC FW28d ago | 4 | halved by day 3 | 13.8 days | 0 |
| Fri 25 Sep, 23:51 UTC34d ago | 2 | held half | 5.8 days | 0 |
| Tue 22 Sep, 11:38 UTC37d ago | 12 | held half | 3.5 days | 0 |
| Mon 21 Sep, 18:53 UTC38d ago | 12 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on [EU] Rust.io - Main | Классика x1 | 30.10?
[EU] Rust.io - Main | Классика x1 | 30.10 runs a procedural map of size 3,500 with seed 4413, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on [EU] Rust.io - Main | Классика x1 | 30.10?
[EU] Rust.io - Main | Классика x1 | 30.10 carries a 1x gather rate, as its title advertises. 30 players is the group cap. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Vanilla is what it calls itself: this is the game as Facepunch ships it, with rates, kits and rules untouched. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on [EU] Rust.io - Main | Классика x1 | 30.10?
Its tag guides the prediction: not enough of [EU] Rust.io - Main | Классика x1 | 30.10's wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. This world has been running since 13 hours. Its tags list a wipe schedule of one wipe per two weeks.
What happens on [EU] Rust.io - Main | Классика x1 | 30.10 when wipe day arrives?
Its recent wipes drew an average of 3 players at peak. The crowd on the latest wipe topped out 33 hours in. The crowd kept above half its peak to the next wipe in 75% of recent wipes. On the wipes where it did not, the count dropped under half by day 3.
Lists and filters
Who is behind [EU] Rust.io - Main | Классика x1 | 30.10?
One operator most likely runs [EU] Rust.io - Main | Классика x1 | 30.10 and 1 other server we track: they all publish a rustio.ru hostname.
What do the server tags on [EU] Rust.io - Main | Классика x1 | 30.10 mean?
The server browser reads these tags from [EU] Rust.io - Main | Классика x1 | 30.10: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It holds 100 slots; ts30 (Group limit): Teams cap at 30 players; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include [EU] Rust.io - Main | Классика x1 | 30.10?
[EU] Rust.io - Main | Классика x1 | 30.10 appears on the following Rust Leaderboard lists: Best EU Rust servers and Best modded Rust servers. You can find it through these server list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x.
Server facts
Which Rust version is [EU] Rust.io - Main | Классика x1 | 30.10 on?
Rust network protocol 2635 and build 168909 on Linux is what [EU] Rust.io - Main | Классика x1 | 30.10 runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is [EU] Rust.io - Main | Классика x1 | 30.10 up right now, and how steady is it?
Player one, [EU] Rust.io - Main | Классика x1 | 30.10 is online as you read this. About 8 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 21 September 2026.
How well does [EU] Rust.io - Main | Классика x1 | 30.10 perform?
59 server fps on average across the last 48 hours, never dropping below 47. At its peak the world carried 71,681 entities: buildings, deployables and the rest. It drew up to 5,377 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is [EU] Rust.io - Main | Классика x1 | 30.10 hosted?
The EU tag on [EU] Rust.io - Main | Классика x1 | 30.10 puts it in Europe. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 37.230.137.162:20550.
Player count
Where does [EU] Rust.io - Main | Классика x1 | 30.10 sit on the leaderboard?
Player hours over seven days give [EU] Rust.io - Main | Классика x1 | 30.10 #4,212 worldwide, #1,529 in Europe, and the top 19% of ranked servers.
How many players are on [EU] Rust.io - Main | Классика x1 | 30.10 right now?
0 players fill 100 slots on [EU] Rust.io - Main | Классика x1 | 30.10 right now. Its average over the past week is 0 players, peaking at 4. Peak activity over the last 48 hours came at 17:00 UTC, with an average of 3 players.
Getting in
How do I join [EU] Rust.io - Main | Классика x1 | 30.10?
In the Rust console (F1) enter client.connect 37.230.137.162:20550. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://discord.com/invite/GUFCEn5EsC for its website.