DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS
Online 37.244.237.248:28015 checked 6m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 106
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 17h 04m
- since its last restart; the bar fills at a day
- Rank
- #6,915
- top 31%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 10:04 UTC14d ago | 1 | – | running | 0 |
| Thu 8 Oct, 20:35 UTC19d ago | 2 | halved by day 1 | 4.6 days | 0 |
| Fri 2 Oct, 12:26 UTC25d ago | 2 | held half | 6.3 days | 1 |
| Thu 1 Oct, 17:35 UTC FW26d ago | 2 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS runs a procedural map of size 3,500 with seed 1525560128, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. pve is the mode, no player-versus-player combat. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
The prediction follows its tag, because too few of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 5 days 2 hours. Its tags list a wipe schedule of one wipe per two weeks.
What happens on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS when wipe day arrives?
The average peak across its recent wipes is 2 players. On the latest wipe, 1 hours in, the crowd hit its peak. 50% of its recent wipes held more than half the peak all the way to the next wipe. Day 1 is when it dropped under half on the wipes that failed to hold.
Tag guide
What do the server tags on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): Player combat is off; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
These Rust Leaderboard lists count DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS among them: Best modded Rust servers and Rust PvE servers leaderboard. You can find it through these server list filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Server details
Which Rust version is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS on?
The build behind DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS: Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS up right now, and how steady is it?
DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 17 hours ago. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. The first record Rust Leaderboard has of it is 30 September 2026.
How well does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS perform?
Averaged over the last 48 hours, server fps was 131, with a low of 31. Buildings, deployables and all the rest of the world took the entity count as high as 74,465. The top memory figure was 3,242 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS hosted?
Nothing about a region is published by DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 37.244.237.248:28015.
The crowd
Where does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS sit in the rankings?
Player hours over seven days put DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS at #6,915, among the top 31% of ranked servers.
How many players are on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS right now?
On DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS, 0 players are in and 100 slots are on the board. 2 was the high point over seven days, with 0 players on average. The busiest point in the last 48 hours was 18:00 UTC, averaging 1 players.
Connect
How do I join DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
Type client.connect 37.244.237.248:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://deadrop-server.duckdns.org/ for its website.
