testing
Offline 38.130.121.58:28055 checked 23h ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,815
- top 67%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 12:33 UTC17d ago | 1 | – | running | 0 |
| Sat 10 Oct, 15:45 UTC18d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on testing?
A procedural map, generated by the game, is what testing runs.
What are the rules and settings on testing?
No gather rate appears in the name of testing. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Community is its browser listing. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on testing?
testing has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 17 days 23 hours.
What happens on testing when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd was at its highest.
Lists and filters
What do the server tags on testing mean?
gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set are the tags testing publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include testing?
testing appears on the following Rust Leaderboard lists: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is testing running?
Rust network protocol 2635 and build 168909 on Windows is what testing runs. Matching the protocol is what joining needs; Steam handles the update.
Is testing online right now, and how steady has it been?
No sign of testing right now, with 23 hours since it was last seen. It was up 42% of the time over the last 7 full days: 70 of 168 hours on. 10 October 2026 is when Rust Leaderboard first logged it.
Where in the world is testing hosted?
No region is published by testing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 38.130.121.58:28055.
The crowd
Where does testing sit on the leaderboard?
Player hours for the week place testing at #14,815, in the top 67% of every ranked server.
How many players are on testing right now?
Right now testing is not online, and its last appearance was 23 hours ago. Seven days back: an average of 0 players, a peak of 1.
How to join
How do I join testing?
Type client.connect 38.130.121.58:28055 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.