Cross-Eyed Squiggy's x20
Offline 38.31.74.223:28015 checked 1d ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 55
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2h 20m
- since its last restart; the bar fills at a day
- Rank
- #11,073
- top 50%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers, and #533 of the quad servers (top 65%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 00:18 UTC7d ago | 1 | – | running | 0 |
| Thu 15 Oct, 20:04 UTC13d ago | 1 | halved by day 4 | 6.2 days | 0 |
| Wed 14 Oct, 00:07 UTC15d ago | 2 | – | 1.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Cross-Eyed Squiggy's x20?
The game generates a procedural map for Cross-Eyed Squiggy's x20: size 3,500, seed 352165132. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Cross-Eyed Squiggy's x20?
Gather rates here sit at 20x — Cross-Eyed Squiggy's x20 says so in its own name. Groups stop at 4 players, the quad rule. It plays as softcore, Facepunch's gentler mode, with some loot retained. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Cross-Eyed Squiggy's x20?
Because Cross-Eyed Squiggy's x20's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 7 days 13 hours is how long the current world has been up. Its tags carry a wipe schedule of once a week.
What happens on Cross-Eyed Squiggy's x20 when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 0 hours in. The crowd kept above half its peak to the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 4.
Lists and filters
What do the server tags on Cross-Eyed Squiggy's x20 mean?
Read by the game's server browser, gmsoftcore (Game mode): This is softcore, with easier rules; mp100 (Max players): The server has 100 slots; ts4 (Group limit): You can have up to 4 per team; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^p (PvE): Player combat is off; the world itself is the threat; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under Cross-Eyed Squiggy's x20. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Cross-Eyed Squiggy's x20?
10x+ Rust servers: the high scores, Best modded Rust servers and Rust PvE servers leaderboard are the Rust Leaderboard lists that include Cross-Eyed Squiggy's x20. You can find it through these server list filters: Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: More than 10x.
About the server
Which Rust version is Cross-Eyed Squiggy's x20 running?
Rust network protocol 2635 and build 168909 on Windows is what Cross-Eyed Squiggy's x20 runs. Steam updates your game so it sits on the same protocol needed to join.
Is Cross-Eyed Squiggy's x20 online right now, and how steady has it been?
Player one, Cross-Eyed Squiggy's x20 is offline as you read this, last spotted 35 hours ago. The uptime figure puts the last restart at roughly 2 hours ago. It was up 23% of the time over the last 7 full days: 39 of 168 hours on. Rust Leaderboard logged it for the first time on 13 October 2026.
How well does Cross-Eyed Squiggy's x20 perform?
62 server fps on average across the last 48 hours, never dropping below 55. At its peak the world carried 76,757 entities: buildings, deployables and the rest. Memory use peaked at 2,124 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Cross-Eyed Squiggy's x20 hosted?
On region, Cross-Eyed Squiggy's x20 publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 38.31.74.223:28015 is its address.
Population
Where does Cross-Eyed Squiggy's x20 sit on the leaderboard?
Player hours for the week place Cross-Eyed Squiggy's x20 at #11,073, in the top 50% of every ranked server. Rank #533 when lined up against quad servers.
How many players are on Cross-Eyed Squiggy's x20 right now?
Cross-Eyed Squiggy's x20 is offline at the moment; the last sighting was 35 hours ago. Seven days back: an average of 0 players, a peak of 1.
Getting in
How do I join Cross-Eyed Squiggy's x20?
Type client.connect 38.31.74.223:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.
