1UP
11699servers on
Hi-score
51000players now
2UP
140fresh wipes · 3h
Player select Ready

[EU] Facepunch 1

Online 4.182.220.38:27014 checked 12m ago

Stats

Players
63/ 100
63% full
Slots
37open
100 max players
7-day avg
55
7-day average · peak 70
FPS
200
server frames a second, the latest hour; the bar fills at 60
Uptime
20h 06m
since its last restart; the bar fills at a day
Rank
#593
top 3%
Last wipe · new game
21h ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeakWipe
02040608001:0010:0019:0005:0014:0023:00Wiped Tue 27 Oct, 02:58 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020001:0010:0019:0005:0014:0023:00Wiped Tue 27 Oct, 02:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k24 Oct25 Oct26 Oct27 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
70
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 70, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 02:58 UTC21h ago – – running 40
Sun 25 Oct, 02:22 UTC2d ago 70 held half 2 days 44

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 520 on average
377 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 336 on average
23 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 333 on average
44 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
177 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
68 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
76 / 100

Quick answers

from the figures on this page

How it plays

Which map is loaded on [EU] Facepunch 1?

The game generates a procedural map for [EU] Facepunch 1: size 4,500, seed 417951. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on [EU] Facepunch 1?

No gather rate appears in the name of [EU] Facepunch 1. The group limit goes unpublished. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. The server browser puts it under Community. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on [EU] Facepunch 1?

Too few of [EU] Facepunch 1's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 21 hours is how long the current world has been up.

What happens on [EU] Facepunch 1 when wipe day arrives?

The average peak across its recent wipes is 70 players. On the latest wipe, 3 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 100% of recent wipes.

Tag guide

What do the server tags on [EU] Facepunch 1 mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; ptrak (Networking): It uses RakNet, the default network layer of the game; monthly (Monthly): Facepunch's force wipe sets the monthly wipe here; vanilla (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; tutorial (Tutorial on): Start here with Facepunch's tutorial if you are new; official (Custom tag): A plugin or the owner applied this tag; it is not standard Rust; h9c346d7d (Custom tag): A plugin or the owner applied this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner applied this tag; it is not standard Rust are listed under [EU] Facepunch 1. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include [EU] Facepunch 1?

[EU] Facepunch 1 appears on the following Rust Leaderboard lists: Best EU Rust servers and Best Rust community servers. Region: Europe; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 24 hours; Players now: At least 50; Average players: 50+ on average are the filters that surface it on the server list.

Server facts

Which Rust version is [EU] Facepunch 1 on?

Rust network protocol 2635 on Linux is what [EU] Facepunch 1 runs. Matching the protocol is what joining needs; Steam handles the update.

Is [EU] Facepunch 1 up right now, and how steady is it?

[EU] Facepunch 1 is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 20 hours ago. Of the 72 hours in the last 3 full days it was up for 48, or 67%. Rust Leaderboard logged it for the first time on 24 October 2026.

How well does [EU] Facepunch 1 perform?

The 48-hour average is 200 server fps; the floor was 200. Up to 39,576 entities were in play, buildings and deployables among them. It drew up to 1,997 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.

Where in the world is [EU] Facepunch 1 hosted?

No region tag comes from [EU] Facepunch 1, but Europe is where its name points. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 4.182.220.38:27014.

Player count

Where does [EU] Facepunch 1 sit in the rankings?

Player hours for the week place [EU] Facepunch 1 at #593, in the top 3% of every ranked server.

How many players are on [EU] Facepunch 1 right now?

The live score is 63 players on [EU] Facepunch 1, out of 100 slots. Its average over the past week is 55 players, peaking at 70. In the last 48 hours, 19:00 UTC drew the highest average: 60 players.

Connect

How do I join [EU] Facepunch 1?

Type client.connect 4.182.220.38:27014 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp100,ptrak,v2635,monthly,official,tutorial,vanilla,h9c346d7d,stok,gmrust

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
ptrak
Networking It uses RakNet, the default network layer of the game.

Wipe schedule

monthly
Monthly Facepunch's force wipe sets the monthly wipe here.

Difficulty

vanilla
Vanilla This is the game as Facepunch ships it, with rates, kits and rules untouched.

Gameplay

tutorial
Tutorial on Start here with Facepunch's tutorial if you are new.

Other

official
Custom tag A plugin or the owner applied this tag; it is not standard Rust.
h9c346d7d
Custom tag A plugin or the owner applied this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner applied this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.